Table 4: Information about users and their answers of the questionnaire applied to them after the interaction through Kinect.
User Profession Kinect experience Difficulty Intuitive Satisfaction Adopt
degree technology?
User1 Cartography beginner high yes high yes
User2 Forest engineering intermediary medium yes high yes
User3 Agricultural engineering upper-intermediary low yes high yes
User4 Agricultural engineering beginner high yes high yes
User5 Computer engineering intermediary medium no high yes
User6 Computer engineering expert low yes high yes
on the difficulty of making subtle movements to zoom
and asked if this command could be calibrated less
rigid. Several of the subjects suggested different
movements to rotate the object instead of making a
fist. They requested a movement to stop interacting
with the possibility of returning later. They com-
mented that it would be very interesting to use the
tool for collaborative use, which is hard to do with the
mouse. Furthermore, they suggested that the system
with this type of interaction would be appropriate for
use in teaching and presentations, since the gestures
are natural movements that they usually do.
5 CONCLUSIONS
This paper presented the NInA framework aimed at
providing resources to easily add a natural user inter-
face (NUI) based on the Kinect technology on geo-
graphical information systems. The modules of NInA
make it a simple, but powerful basis to build natural
interfaces based on gestures, with the advantage of
being expandable, as new needs arrive at the system,
and is easily portable to other devices.
The need of NUI became more urgent as the vol-
ume of data to be analyzed as well as the size of the
maps and presentations grow, demanding the use of
very large displays to allow comfortable interaction.
Therefore, the use of mouse and keyboard was clearly
regarded as being not convenient anymore, since they
limit the users’ movements. In this scenario, NInA
is the natural choice, since the user is not limited by
holding a device. Moreover, when the analysis in-
volves collaborative work, the other analysts easily
recognize the users’ movements, and can participate
as a group.
The analyses performed with the users, in the case
study with the TerrainViewer system, showed that the
learning time is quite short, just a couple of interac-
tions and instructions and the user is ready to go. Be-
yond that, the users felt greater satisfaction employing
the Kinect/NInA framework to interact with the sys-
tem, what can lead to improve their productivity.
ACKNOWLEDGEMENTS
The authors are grateful for the financial support
granted by CNPq, CAPES, FAPESP, Microsoft Re-
search, Embrapa Agricultural Informatics, Cepa-
gri/Unicamp and Agritempo for data.
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