corresponding change in the direction of the vehicle
for avoiding the obstacle. In case that small safety ra-
dius are being selected, this effect is being vanished
and smooth and shorter, non oscillatory, paths can be
produced.
Finally it should be stated that the arenas in Fig-
ures 8 and 9 are typical realistic examples of areas
where articulated vehicles operate, as the mine tun-
nels and the civil roads are. In the presented simu-
lations the consideration of the articulated vehicle’s
dynamic motion is obvious especially in the time in-
stances where the vehicle is turning towards the goal
and while performing at the same time obstacle avoid-
ance. This effect is of paramount importance for the
case of articulated vehicles as classical point dynamic
approaches in path planning will obviously results in
non-realistically achievable paths that would directly
lead to collisions.
5 CONCLUSIONS
In this article a novel online dynamic smooth path
planning scheme based on a bug like modified path
planning algorithm for an articulated vehicle under
limited and sensory reconstructed surrounding static
environment has been proposed. In the presented ap-
proach factors such as the real dynamics of the ar-
ticulated vehicle, the initial and the goal configura-
tion, the minimum and total travel distance between
the current and the goal points, the geometry of the
operational space, and the path smothering approach
based on Bezier lines have been taken under consider-
ation to produce a proper path for an articulated vehi-
cle, which can be followed by correspondingly alter-
ing the vehicle’s articulated angle. The efficiency of
the proposed scheme has been evaluated by multiple
simulation studies.
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