considered, but also media fragments.
To provide a scalable solution, we propose using
highly expressive rights representations that can be
connected to media fragments. This proposal is
materialised into a Copyright Ontology, which is
based on Semantic Web technologies. The ontology
provides a common framework, based on copyright
law, capable of giving support across the whole
media value chain.
Existing data formats can be mapped to this
common framework and then benefit from formal
semantics. First of all, media fragment can be
identified using the W3C Media Fragment URI
recommendation. Moreover, existing data, like
DDEX data used by the industry to communicate
information across the value chain, can also be
mapped to the Copyright Ontology.
Once integrated and formalised, it becomes
easier to implement solutions at the Web scale using
existing Web ontologies reasoners. This approach
has been put into practice in a real use case, where
existing DDEX data is converted into semantic data
and connected to the Copyright Ontology. Then,
reasoners have been used to help decide if a dispute
on a media fragment is supported by the existing
DDEX data and copyright agreement and thus it is
possible to ask for compensation.
Future work now is to bundle this solution into
an existing asset management system like Fedora
Commons
12
, which is also incorporating semantic
technologies and media fragments capabilities. This
setting would help further evaluation the Copyright
Ontology in real use cases, pushing boundaries to
test its scalability and incorporating other rights data
sources, like rights agreements automatically
processed using Natural Language techniques.
ACKNOWLEDGEMENTS
The work described in this paper has been partially
supported by the European project MediaMixer
(Community and Networking for the Remixing of
Online Media, FP7-ICT-318101) and the Spanish
project InDAGuS (Infrastructures for Sustainable
Open Government Data with Geospatial Features,
TIN2012-37826-C02).
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