materials by rendering both the atom (particle)
trajectories and instantaneous structures. To reduce
the clutter caused by the crowded trajectories, we
perform adaptive hierarchical merging of multiple
positions along the trajectories. According to our
approach, the multiple positions to be merged at
each level are picked up using a proximity window,
which is defined in terms of space window (distance
cutoff). Our analysis shows that the number of
effective positions needed to render the trajectories
decreases dramatically under merging (with/out
information constraint) and the processed (reduced)
trajectories show significantly reduced clutter. We
can further enhance the visualization process by
encoding additional information (time, 3D position,
coordination number, and merge count) along the
trajectories. Improved trajectories allow us to better
assess the nature and extent of the corresponding
atomic movements. In particular, they suggest that
atoms move via discrete jumps (hopping-like
motion) in addition to continuous forward motion.
More importantly, the underlying atomic structures
become visible with all trajectories rendered. While
moderate-size data sets containing several millions
of data points (atomic positions) were considered in
this study, we anticipate to extend the proposed
position merging to larger data sets produced by
large-scale molecular dynamics simulations.
ACKNOWLEDGEMENTS
This work is supported in part by a grant from
National Science Foundation (EAR 1118869).
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