had a demonstrable impact on student learning (Perez
and Paso, 2012), (Perez et al., 2011), (Sloan, 2012),
(Van Oostveen et al., 2011), (Weisberg, 2011).
Student engagement may be a function of how
richly a tablet device addresses the students’ activi-
ties in a class. As yet, few textbooks have been devel-
oped that exploit computers” ability to provide inter-
active demonstrations and exercises for the students.
It has been argued that publishers have been reluctant
to reconceive and redevelop their textbooks to pro-
vide such interactivity; Chesser suggests that publish-
ers prefer to port existing books to the tablet devices
simply as page images or pdfs (Chesser, 2011). This
under-utilizes the computer’s ability to provide com-
pelling educational resources to the student. To take
advantage of the iPad’s potential to engage students,
we think that it is important to provide interactive
supplements, including simulations, video clips, and
homework tools. To directly engage students, these
interactive supplements should be tailored for the sub-
ject matter of the class, and the book into which they
are integrated should speak to student concerns about
expense, convenience, and pertinence (Acker, 2011),
(Hellman, 2011).
In this paper, we present an electronic textbook
that takes steps towards that goal. Our textbook pro-
vides simulations that respond to student input, it pro-
vides video demonstrations, drawings that the stu-
dents can manipulate, and design planning tools that
students can modify. We have developed this book in
an effort to stimulate student engagement while keep-
ing costs low. We will describe the course in which
our interactive textbook is used, the particular interac-
tive features that we consider to be novel for textbook
authors and compelling for students. We will present
student evaluations of this interactive textbook, and
we will comment on the future path of development
for interactive textbooks.
2 AN UNDERGRADUATE
ENGINEERING CLASS
Our interactive textbook was developed for the course
Creative Decisions and Design, a sophomore-level
engineering design course at Georgia Tech. Enroll-
ment is commonly over 200 students per term, but
the students are grouped into studio sections that typ-
ically have 20 students per section. The course in-
troduces engineering students to a set of simple tools
that address engineering design, teamwork and tech-
nical communication. These tools include charts that
students fill out in order to better understand the de-
sign problem, to partition the problem and to develop
conceptual solutions. The tools also include evalua-
tion matrices that support orderly comparison of de-
sign concepts. We present these tools in lectures, then
students use them to address design projects of in-
creasing complexity. The student project work culmi-
nates in the design and fabrication of a mechatronic
device using electronic components that we supply.
Students demonstrate their devices in an end-of-term
design contest. The course has a technical communi-
cation component, such that student designs are eval-
uated according to their presentation in written re-
ports. While student tournament scores are factored
into their grades, their grades depend heavily on the
written and oral presentation of their work.
Before tablet devices became widespread, the au-
thors developed a print textbook, which was used
in this class for several years. As iPads became
widespread, we chose to redevelop the print textbook
for display on iPads, with the goal of developing sup-
plementary interactive elements to augment the pre-
sentation the course material.
3 DEVELOPMENT OF AN
INTERACTIVE TEXTBOOK
To convert our print textbook to an electronic book,
we chose to use the editor iBooks Author, as it ac-
commodates a large variety of display types and it is
relatively easy to use. This program enables authors
to insert the usual array of static displays, such as,
photo galleries, presentation slides, and photos with
interactive labels. It also allows authors to insert more
visually compelling displays, such as videos and 3-
Dimensional interactive images that readers can ma-
nipulate. Most importantly, it also allows authors to
develop and deploy interactive components of their
own design. In the following, we present and briefly
discuss the interactive elements that we have added to
this textbook.
3.1 Photo Galleries
Engineering students and professionals rely on pho-
tographs to document designs and to explain events.
Engineering textbooks naturally rely on photographs,
and instructors often wish to use their own pho-
tographs in the classrooms. In our textbook, we chose
to use our own photographs because they illustrate
our particular approach to the classroom topics and
because they illustrate acceptable technical photogra-
phy. The iBooks Author editor makes it very easy for
instructors to add and rearrange photographs in the
textbook.
AnInteractiveTextbookforIntroductoryEngineeringDesign
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