cases, threats can cause different impacts depend-
ing on what assets are affected. A detailed list of
threats is available in Annex C of ISO IEC 27005.
MAGERIT suggests two threat assessment mea-
sures: degradation, the damage that the threat can
cause to the asset, and frequency, how often the
threat materializes.
3. Identification and Valuation of impact and Risk
Indicators
It is then necessary to qualitatively identify the
consequences and establish impact and risk indi-
cators for the valued assets and threats. The im-
pact of a threat on an asset is the product of the
asset value multiplied by the respective degrada-
tion. Risk is the product of the impact of the threat
multiplied by the respective frequency.
4. Selection of Safeguards
Safeguards are measures for addressing threats.
They can be procedures, personnel policies, tech-
nical solutions or physical security measures at
the facilities. These safeguards can be preven-
tive, if they reduce the frequency of threats; or
palliative, if they reduce the degradation of assets
caused by threats (L
´
opez-Crespo et al., 2006).
As described below, experts use a linguistic term
scale (see Figure 1 and Table 1) to represent asset
values, their dependencies and the frequency and as-
set degradation associated with possible threats. Risk
analysis computations are then based on the trape-
zoidal fuzzy numbers associated with linguistic terms.
However, direct assignment based on a rigid lin-
guistic term scale is not always advisable since the
expert has no say in the number of linguistic terms
that the scale is to include and about the appearance of
their associate trapezoidal fuzzy numbers. In that case
we propose the use of the betting and lottery-based
method for fuzzy probability elicitation described in
(Vicente et al 2013c). Betting and lottery-based meth-
ods commonly used to assign probabilities can also
be used to assign fuzzy probabilities (Savage, 1954;
Finetti, 1964). In this section we briefly describe
these methods and show how a fuzzy number rep-
resenting the probability judgment can be extracted
from experts.
Betting Method. For two selected monetary values
x > y, the expert is given the option between either of
the two following gambles:
• b1: If event A happens, then you win x$. Other-
wise, you lose y$.
• b2: If event A does not happen, then you win y$.
Otherwise, you lose x$.
If the expert has no preference for either bet, the
respective expected utilities of both bets are equal,
and it follows that p(A) = x/(x + y). If the expert
chooses one of the two gambles, then the expected
utility of the selected gamble should be higher than
for the rejected gamble. Then, the analyst has to up-
date monetary values and offer the expert two new
gambles. Thus, an interactive process is enacted un-
til two alternative gambles are reached to which the
expert is indifferent.
Lottery-based methods. For a given probability
and monetary values x$ and y$, the expert is given
the choice between the following lotteries:
• l1: If event A happens, then you win x$. Other-
wise, you lose y$.
• l2: You win x$ with probability p, or y$ with
probability 1 − p.
If the expert has no preference for either of the lot-
teries, then the respective expected utilities are equal,
and it follows that p(A) = p. Otherwise, the expert
must readjust the value p, keeping the same mone-
tary values. This again generates an interactive pro-
cess, enacted until a couple of lotteries are reached to
which the expert is indifferent.
The betting and lottery-based methods assume
that the expert is able to provide a specific value for
the probability of an event. However, a more realis-
tic scenario is where experts have an imprecise and
vague idea of that value. Consequently, experts will
have an interval rather than a precise value in mind at
the point when they are indifferent to either bet or lot-
tery, that is, for the lottery-based method there will be
an interval [a,c] such that if p = [a,c], then the expert
has no preference for either lottery l1 or l2. Similarly,
the betting method can result in an interval of indif-
ference [b,d].
Current protocols for probability elicitation like
the above recommend the use of several methods to
test the consistency of the expert and the existence
of bias. In this regard, the development of betting
and lottery-based methods meets this recommenda-
tion and establishes the following:
• If [a,c]∩[b,d] = ∅, then the expert’s probabilistic
judgment was inconsistent.
• If any of the intervals is contained in the other
[a,c] ⊆ [b, d] (or [b, d] ⊆ [a, c]), then we as-
sume that the trapezoidal fuzzy number (b, a, c,d)
(or (a,b,d,c)) designates the expert probabilistic
judgment.
• If [a, c] ∩ [b,d] 6= ∅, is uncountable, and none of
the intervals is contained in the other, then, as-
suming that a ≤ b ≤ c ≤ d,(a,b,c,d) designates
the expert probabilistic judgment.
Thus, we consider the set of trapezoidal fuzzy
numbers with support in [0,1], TF[0,1], i.e.,
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