The designed sea wave impact simulation system
can be used to substitute fire control system of
shipborne weapon system in land-based test, which
realizes the simulation of flight path signal and sea
wave impact effect on ships by multiplexed control
signal input method. In this way, the requirements of
OT&E for shipborne weapon system are satisfied.
The novel method has been verified in T&E of
certain type of naval gun weapon system. Tracking
errors for different flight path under three levels of
sea conditions (level 0, 4, and 7) are listed in Table
1.
Table 1: Maximum tracking error of target path under
different sea conditions.
Path type
Level 0
h
1/3
= 0 m
Level 4
h
1/3
= 1.2 m
Level 7
h
1/3
= 6.0 m
A 1.0575 1.2167 2.2064
B 1.7228 1.8463 2.0570
C 1.8087 2.0232 2.5734
D 1.8097 1.9197 3.0981
E 0.2379 1.2565 1.9102
In table 1, A denotes horizontal uniform speed
linear path; B is horizontal uniform acceleration
linear path; C is gliding descent path; D is diving
flight path; E is circling path.
As shown in table 1, maximum tracking errors
under level 4 sea condition for five typical target
paths rise from 6.07% to 428.16% compared with
that under level 0 sea condition, while maximum
tracking errors under level 7 sea condition could rise
from 19.40% to 702.94%. It is thus clear that
tracking errors of shipborne weapon system for
different flight paths diverse from each other, and
they increase according to sea wave condition level.
The sea wave impact simulation system and the
method introduced in this paper have been
successfully applied in land-based AT&E of many
weapon systems. Application results indicate that the
system takes on features of correct principle,
scientific method, easy to operate, high measuring
accuracy, and stable control characteristics. Besides,
the application of sea wave impact simulation
system could shorten test period remarkably with
less consumption and improved quality by providing
a realistic target flight path in a realistic combat
scenario (sea battlefield environment).
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