To Bat or Not to Bat?
Batting Eye of Elite Batters: A Preliminary Report
Yin-Hua Chen, Yu-Wen Lu, Pei-Hong Lee and Nai-Shing Yen
Research Center for Mind, Brain and Learning, National Chengchi University,
No. 64, Sec. 2, Zhi-Nan Rd., Wen-Shan District, Taipei 11605, Taiwan
Keywords: Baseball, Batting Decision, Expertise, Action Anticipation.
Abstract: In this study, we investigated the difference of the batting decision in advanced (n=18) and intermediate
baseball batters (n=12) by asking them to make a swing judgement and then to recognize the pitch after they
viewed it, given a draw situation of full count (2 strikes and 3 balls), 2 out, and full base at the last inning in
a match. We also manipulated the length of the video sequence of the pitch that was presented to the batters
to investigate the group difference when batters could see only fraction of pitch motion and the baseball
trajectory. Advanced players showed higher batting rate than the intermediate players, particularly when
they could see very limited sequence of the strikes pitches. This result reflected their more accurate and
quicker response for strikes as compared to intermediate players. Interestingly, a similar tendency was also
found for ball pitches. This result could be explained by that advanced players considered those balls as
potential strikes subjectively; or that they were intended to make a foul ball, for getting a further pitch count
as a positive strategy. Intermediate players instead, in this situation were not sure whether to bat or not,
resulting a higher percentage of uncertain decision. We concluded that to make a batting decision correctly
and strategically could be important elements in achieving high level batting.
1 INTRODUCTION
In baseball, the batter has only a fraction of a second
to decide whether the pitch will be a strike or a ball
and whether he will swing the bat or not. It is of
great interest to understand whether these two
questions are considered as one question to batters
depending on different skill levels. Therefore, we
asked batters at different skill levels to make a swing
judgement and then to recognize the pitch after they
viewed it. We focused our attention in the batting
decision of the batters since the final goal of a batter
is to make a correct and successful attack by
swinging the bat rather than to make correct pitch
recognition.
It has been shown that both the motion of the
pitcher and the trajectory of the baseball are
important cues for batters in recognising the pitch as
well as in making the batting decision (e.g., Hubbard
and Seng, 1954; Shank and Haywood, 1987;
Takeuchi and Inomata, 2009). Therefore, we filmed
the pitcher’s motion from his preparatory phase until
the baseball reached the plate, from a right-handed
batter’s perspective. In order to see whether the
amount of the information of baseball trajectory
could influence the batting decision differently, we
then edited each pitch to show different lengths of
the baseball trajectory.
Previous studies have reported that expert batters
show significantly shorter decision time and higher
accuracy in recognizing the pitch and predicting
where the baseball will pass through the strike zone
(Paull and Glencross, 1997). Thus, we expected that
advanced batters would show the same tendency in
their batting decision as compared to intermediate
batters. Particularly, we investigated whether
advanced batters would be more aggressive in attack
(i.e., choosing to swing the bat anyway) even when
the forthcoming pitch was ambiguous in recognition.
2 METHODS
2.1 Participants
We recruited 18 advanced players (mean age=20;
training years=10.22; hours per week=23.94) from
highly ranked Taiwanese university baseball team
34
Chen Y., Lu Y., Lee P. and Yen N..
To Bat or Not to Bat? - Batting Eye of Elite Batters: A Preliminary Report.
DOI: 10.5220/0005144500340040
In Proceedings of the 2nd International Congress on Sports Sciences Research and Technology Support (icSPORTS-2014), pages 34-40
ISBN: 978-989-758-057-4
Copyright
c
2014 SCITEPRESS (Science and Technology Publications, Lda.)
(advanced skill-level group) and 12 intermediate
players (mean age=23; training years=6.84; hours
per week=9.42) in this study. Two third of the
advanced skill-level group had the experience of
participating in international competition. To qualify
for the intermediate skill-level group, participants
had to have played on their university faculty
baseball team. All participants were right-handed
males, and with the height about 180 cm to have
similar strike zone. This study was approved by the
Research ethics committee of National Taiwan
University and was in accordance with the
Declaration of Helsinki; participants gave written
informed consent.
2.2 Stimuli
The stimulus sequences were colour video clips
(wmv format) of baseball pitches of 2 skilled
pitchers. The 2 skilled pitchers were asked to throw
four-seam fastballs to the strike zone of a 180-cm
right-handed batter from the pitcher’s mound toward
the catcher, given a draw situation of full count (2
strikes and 3 balls), 2 out, and full base at the last
inning. The video sequences were taken from the
batter’s perspective using video camera (SONY
HDR-XR150; 30 frames/s; setting see Figure 1). 9
strikes in a nine-cell strike zone and 9 balls out of
the strike zone thrown by each pitcher were recorded,
making a total of 36 (2 pitchers x 2 types of pitch x 9
throws) different throws. Whether the pitch was a
strike or a ball was judged by a skilled catcher on
site. The criterion that we used to recruit the 2
skilled pitchers and the catcher was the same as the
criterion of recruiting the advanced skill-level
batters. The average speed of the throws was
controlled at around 115 km/hr by a speed gun. We
then edited each video in 12 different lengths, which
included the windup preparation phase and the
pitching phase till the moment of the baseball
released from the pitcher, or 33, 67, 100, 133, 167,
200, 233, 267, 300, 333, and 367 ms after the
baseball released from the pitcher, respectively.
2.3 Task
The task is twofold. Right after viewing the pitch,
participant had to decide whether he would swing
the bat or not (to bat, not to bat, or I don’t know) by
pressing the response key 1, 2, or 3 with index,
middle or ring finger. Immediately after this batting
decision, he had to recognize the pitch type (strike,
ball, or I don’t know) again by pressing one of the
response key with its corresponding finger. The
response key (1, 2, or 3) assigned to the answer of
batting decision (to bat, not to bat, or I don’t know)
were counterbalanced between participants.
Figure 1: The display of experimental apparatuses: the
blue filled box indicates the position of video camera.
The response key of the answer of batting
decision (to bat, not to bat, or I don’t know) was
always combined with the response key of answer of
pitch recognition (strike, ball, or I don’t know)
following the nature of batting a strike and not
batting a ball. All of the responses had to be made in
2.5 s, or the trial would be skipped. We reminded
participants to respond as quickly as possible, but we
emphasised accuracy over speed.
2.4 Procedure
Before testing, we demonstrated the video sequences
of the pitch of the 9 strikes and 9 balls of each
pitcher to the participant. The video sequences
demonstrated in this phase were longer than the
testing stimuli because they were terminated at the
moment of 200 ms before the baseball was caught
by the catcher. This procedure was applied to let the
participants familiar with the strike zone judged by
the catcher and to let participants adapted to the
scene filmed by the video camera. We then
explained the task to the participant. Participant
could practice at least 10 trials to make sure that the
task is fully understood.
ToBatorNottoBat?-BattingEyeofEliteBatters:APreliminaryReport
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In each trial, the participant was presented with a
fixation cross displayed on a white background and
located in the centre of the screen (1024x768, 60Hz)
for 1 s. Next, the video clip of the pitch was played.
When the video clip terminated, participant had to
decide whether to bat or not and to recognize the
pitch type. The inter-stimuli interval (ISI) was 1 s
(See Figure 2). There were 432 (2 pitchers x 2 types
x 9 pitches x 12 video lengths) trials, randomly
divided into 8 runs, to be completed. Between each
runs, participant could have a short break of 3-5
minutes. The entire experiment took approximately
1.5 hr. The experimental protocol was written using
Eprime 2.0. The response and response time of
participants were registered for data analysis.
2.5 Data Analysis
We calculated the percentage of the response (i.e., to
bat, not to bat, uncertain) of each participant in each
experimental condition. A correct batting decision
included 2 situations: batting for strikes and not
batting for balls. An incorrect batting decision could
be “batting for balls” and “not batting for strikes”.
The data was then entered into 3 separate repeated-
measures mixed-model 3 way (2 groups x 2 types of
pitch x 12 lengths of video) ANOVAs for the correct,
incorrect, and uncertain batting decision,
respectively. For all ANOVAs, group was the
between-subject factor, and type of pitch and length
of video were within-subject factors. The threshold
for significance was set at p < .05. Furthermore, we
picked up 6 pitches that were considered the most
ambiguous pitches while batters were asked to
identify the type of the pitch. We then computed
again the percentage of decision of “to bat” between
2 groups and compared the group difference in
different lengths of video sequence using a 2 way (2
groups x 12 lengths of video) repeated measures
ANOVA. A Bonferroni adjustment was used for
multiple comparisons. SPSS 20.0 was used for
statistical analysis.
3 RESULTS
In Figure 3 we demonstrated the average percentage
of correct, incorrect, and uncertain batting decision
made by advanced and intermediate players for
strikes and for balls, after they viewed 12 different
lengths of video sequence of the pitch. All of the
statistics were reported in Table 1.
3.1 Correct Decision
The ANOVA (2 groups x 2 types of pitch x 12
lengths of video) detected a significant main effect
of type of pitch, with higher percentage observed for
the strikes than for the balls. We also found a
significant main effect of length of video, for the
percentage was higher when batters could see longer
videos. There was also a significant main effect of
group, with advanced batters showing higher
accuracy than the intermediate batters. Moreover,
we found a significant video length-by-group
interaction. It was due to the group difference was
significant when the video was short (from length 2
to length 5) but not when the video was longer (see
Figure 4 top panel). A video length-by-pitch type
interaction was also detected. This interaction effect
was due to the higher accuracy for the strikes than
for the balls was found particularly for long videos
(from length 6 to 12; see Figure 4 bottom panel).
The 3 way interaction effect was also significant, for
that advanced batters showed higher accuracy than
the intermediate batters, particularly when they
viewed the very short strikes videos (length 1 to 3).
Figure 2: The procedure of a trial.
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Table 1: Statistics of all main effects and interaction effects for correct rate, incorrect rate, and uncertain rate for all pitches,
and batting rate for ambiguous pitch.
Index Effect F value p value Pairwise comparisons
Correct
rate (%)
Group F
(1, 28)
= 7.28 p < .05 Advanced > intermediate batters
Pitch type F
(
1
,
28
)
= 29.43 p < .001 Strike > ball
Video length F
(
11
,
308
)
= 78.89 p < .001 Long > short
Video length-by-
group interaction
F
(11, 308)
= 4.03 p < .001
Group difference particularly in short
videos (length 2~5)
Video length-by-pitch
type interaction
F
(11, 308)
= 15.86 p < .001
Type difference particularly in long videos
(length 6~12)
3 way interaction F
(11, 308)
= 3.71 p < .001
Group difference particularly in very
short strikes videos
(length 1~3)
Incorrect
rate (%)
Pitch type F
(
1
,
28
)
= 30.54 p < .001 Ball > strike
Video length F
(
11
,
308
)
= 6.11 p < .001 Short > long
Video length-by-pitch
type interaction
F
(11, 308)
= 13.54 p < .001
Type difference particularly in not-short
videos (from length 4~12)
3 way interaction F
(11, 308)
= 3.45 p < .001
Advanced > intermediate batters,
particularly in short balls videos (length
1~2)
Uncertain
rate (%)
Group F
(
1
,
28
)
=6.89 p < .05 Intermediate > advanced batters
Video length F
(
11
,
308
)
= 53.26 p < .001 Short > long
Video length-by-
group interaction
F
(11, 308)
= 4.83 p < .001
Group difference particularly in short
videos (length1~4)
Video length-by-pitch
type interaction
F
(11, 308)
= 15.87 p < .001
Higher rate for the balls in extremely short
videos (length 1)
Batting
rate for
Ambiguous
pitch (%)
Group F
(
1
,
28
)
=3.47 p = .073 Advanced > intermediate batters
Video length F
(
11
,
308
= 17.56 p < .001 Long > short
Video length-by-
group interaction
F
(11, 308)
= 4.62 p < .001
Advanced > intermediate batters,
particularly in short balls videos (length
1~3)
Figure 3: Average rate of correct, incorrect, and uncertain batting decision made by the advanced and intermediate batters
after viewing 12 different video lengths. The 12 different video lengths showed the windup preparation phase and the
pitching phase until the moment of the baseball released from the pitcher, or 33, 67, 100, 133, 167, 200, 233, 267, 300, 333,
and 367 ms after the baseball released from the pitcher, respectively.
ToBatorNottoBat?-BattingEyeofEliteBatters:APreliminaryReport
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Figure 3: Average rate of correct, incorrect, and uncertain batting decision made by the advanced and intermediate batters
after viewing 12 different video lengths. The 12 different video lengths showed the windup preparation phase and the
pitching phase until the moment of the baseball released from the pitcher, or 33, 67, 100, 133, 167, 200, 233, 267, 300, 333,
and 367 ms after the baseball released from the pitcher, respectively. (cont.).
Figure 4: The average correct batting rate of 2 groups (advanced vs. intermediate batters; top panel) for 2 types of pitch
(strike vs. ball; bottom panel) as a function of the length of video sequence of the pitch. *p < .05. Error bars indicate
standard errors.
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3.2 Incorrect Decision
In the 3 way (2 groups x 2 types of pitch x 12
lengths of video) ANOVA, we found a significant
main effect of pitch type, with higher percentage
observed for the balls than for the strikes. There was
also a significant main effect of video length, for
batters showing the lowest inaccuracy in the shortest
video (length 1) compared to other videos. The main
effect of pitch type interacted significantly with the
main effect of video length, for the difference
between the pitch types was not significant for the
short videos (see Figure 5). We also found the 3 way
interaction effect significant. The post-hoc analyses
indicated that advanced batters showed higher
inaccuracy than the intermediate batters, particularly
when they viewed the very short balls videos (length
1 to 2). The main effect of group and other
interaction effects were not significant.
Figure 5: The percentage of the decision of “Not to bat”
when batters saw different lengths of video of strikes
(shown in blue) and balls (in green). *p < .05. Error bars
indicate standard errors.
3.3 Uncertain Decision
The ANOVA for the decision of “I don’t know”
detected a significant main effect of video length,
showing that the longer the video the less uncertain
the batters. The main effect of group was also
significant, with intermediate batters showing higher
uncertain rate than the advanced batters. There was
also a significant video length-by-group interaction.
It was due to that the group difference was
significant only for the short videos (from length
1~length 4; see Figure 6 top panel). Moreover, we
found a significant interaction between the main
effect of length of video and the main effect of type
of pitch, F(11, 308) = 3.63, p < .001. It was based on
the fact that batters showed higher uncertain rate for
the balls when the video was extremely short (in
length 1) but not when the videos were longer (see
Figure 6 bottom panel).
Figure 6: The percentage of decision of “I don’t know” of
2 groups (advanced vs. intermediate batters; top panel) for
2 types of pitch (strike vs. ball; bottom panel) as a function
of the length of video sequence of the pitch.
*p < .05.
Error bars indicate standard errors.
4 DISCUSSION
In this study, we investigated the difference of the
batting decision in expert and non-expert baseball
batters. A correct batting decision is “to bat” for the
strike and “not to bat” for the ball pitch. We also
manipulated the length of the video sequence of the
pitch that was presented to the batters to investigate
the difference between the 2 groups when they could
only see fraction of the pitch motion and the baseball
trajectory. It is worthy to note that the pitching
videos were obtained by 2 different pitchers. It
provided more varieties as compared to previous
study that used pitch motion of only one pitcher.
*
*
*
*
*
ToBatorNottoBat?-BattingEyeofEliteBatters:APreliminaryReport
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We found that advanced players made batting
decision with higher accuracy than the intermediate
players, particularly when they could see very
limited amount of strike trajectory. This result
indeed reflected the fact that advanced players were
more accurate and quicker in batting decision, due to
their more accumulated experience, as compared to
intermediate players. Interestingly, we also found
that advanced players chose to swing the bat after
viewing the very short ball pitches. This result could
be explained by that advanced players considered
those balls as “potential” strikes subjectively since
they only saw very limited sequence of the ball
pitches. It could be also possible that they were
intended to make a foul ball, for getting a further
pitch count as a positive strategy.
Intermediate players instead, while viewing
short pitch sequence (not matter for balls or for
strikes) was not sure whether to bat or not, resulting
in a higher percentage of uncertain response. In sum,
we found that advanced batters decided whether to
swing the bat or not even when they could see very
short pitching sequence. Intermediate players could
not make such decision if they could not see enough
baseball trajectories. When the pitch sequence could
reveal enough information for batters to decide
whether to bat or not, both advanced and
intermediate players could make more accurate
decision. This result was consistent with the
previous studies that players could better recognize
the type of the pitch when they saw the longer
trajectory of the baseball (Paull and Glencross,
1997).
The limitation of this study could be that we did
not consider the eye and head movement strategy
(Mann et al., 2013). However, our results provided
the evidence that to make a batting decision
correctly and strategically could be important
elements in achieving high level batting. We will
perform a further analysis of the batters’ decision
time to understand more deeply their batting
decision.
ACKNOWLEDGEMENTS
We would like to thank coach Shih-Kuei Huang
from Chinese Culture University, coach Wen-Nan
Liao from University of Taipei, coach Jung-Tang
Kung from National Taiwan Sports University, and
coach Po-Hsiu Lin from National Taiwan Normal
University for their help in recruiting baseball
players and their useful insights in experiment setup
and discussion.
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