Table 2: Error Rate (see Equation 8) in % for a representative selection of datasets of (Scharstein and Szeliski, 2003) in
denoted regions.
Dataset Input JBF
Kop f
JBF
Kim
Cost Volume CBF + DDP
all edge flat all edge flat all edge flat all edge flat all edge flat
Aloe 46.4 49.7 45.7 18.2 35.1 14.3 14.2 44.4 7.2 9.2 14.8 7.9 9.3 27.4 5.2
Baby3 45.9 47.6 45.7 11.8 24.6 10.1 5.9 25.4 3.4 6.2 13.6 5.2 5.0 17.2 3.5
Bowling2 45.7 48.4 45.4 11.7 26.6 10.2 5.7 26.2 3.6 6.0 12.5 5.3 4.9 19.8 3.3
Cloth4 45.7 49.4 45.4 14.3 33.4 12.7 7.0 44.9 4.1 7.6 14.7 7.0 5.4 30.7 3.4
Flowerpots 45.6 46.9 45.5 10.3 21.4 9.2 4.5 18.6 3.1 5.2 10.7 4.6 3.8 14.0 2.8
Midd2 45.9 48.2 45.6 11.5 25.8 10.0 6.9 26.2 4.9 5.8 10.5 5.4 5.8 18.2 4.5
Rocks1 45.9 48.9 45.5 12.9 24.3 11.7 5.8 25.3 3.7 6.9 14.7 6.1 4.7 17.3 3.3
Wood2 45.6 46.7 45.6 10.5 24.8 9.9 3.8 24.4 2.8 5.2 8.8 5.0 3.2 14.9 2.6
cessing units, the processing time does not increase
for higher resolutions. However, in general the pro-
cessing time is linear to the resolution and quadratic to
the radius of the neighborhood N around a processed
pixel.
5 CONCLUSION
The proposed Combined Bilateral Filter (CBF) to-
gether with the new Depth Discontinuity Preservation
(DDP) post processing is able to upsample a noisy
depth image in real time with the guidance of a color
image. Our CBF filter explicitly avoids texture copy-
ing and the DDP preserves edges very sharply. The
output of our algorithm is a high resolution depth
image with essentially reduced noise and no alias-
ing effects. Compared to existing algorithms such
as JBF
Kop f
(Kopf et al., 2007), JBF
Kim
(Kim et al.,
2011) and Cost Volume (Yang et al., 2007) we over-
all achieve superior results with our algorithm. Our
algorithm is able to reduce the mean error within
around 30ms up to 73% in a ground truth comparison.
Furthermore, our algorithm can be used as a stand-
alone pre processing for existing algorithms whenever
depth images are needed as an input.
ACKNOWLEDGEMENTS
This work was partially funded by the Federal Min-
istry of Education and Reseach (Germany) in the
context of the projects ARVIDA (01IM13001J) and
DENSITY (01IW12001). Furthermore, we want to
thank Vladislav Golyanik for his advise in GPU pro-
gramming.
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