Copyright Protection for 3D Printing by Embedding Information
Inside Real Fabricated Objects
Masahiro Suzuki
1
, Piyarat Silapasuphakornwong
1
, Kazutake Uehira
1
,
Hiroshi Unno
1
and Youichi Takashima
2
1
Kanagawa Institute of Technology, 1030 Shimo-ogino, Atsugi, Japan
2
Nippon Telegraph & Telephone Corp. Service Evolution Laboratories, 1-1 Hikarinooka, Yokosuka, Japan
Keywords: Digital Fabrication, 3D Printer, Copyright Protection.
Abstract: This paper proposes a technique that can protect the copyrights of digital content for 3D printers. It embeds
the information on copyrights inside real objects fabricated with 3D printers by forming a fine structure
inside the objects as a watermark. Information on copyrights is included in the content before data are input
into the 3D printer. This paper also presents a technique that can non-destructively read out information
from inside real objects by using thermography. We conducted experiments where we structured fine
cavities inside the objects by disposition, which expressed binary code depending on whether or not the
code was at a designated position. The results obtained from the experiments demonstrated that binary code
could be read out successfully when we used micro-cavities with a horizontal size of 2 x 2 mm, and
character information using ASCCI code could be embedded and read out correctly. These results
demonstrated the feasibility of the technique we propose.
1 INTRODUCTION
Digital fabrication technologies are attracting a great
deal of attention because they offer the possibility of
changing the system of manufacturing and logistics
((B. Berman, 2012), (B. Garrett, 2014)). Compact
low-cost 3D printers have recently been produced
and become easier for everyone to obtain. Their use
is expected to become widespread by the general
public. People are expected to have such digital
fabrication equipment at home in the future,
purchase the digital content of objects they want to
produce from Web sites, and then download the
content and manufacture objects at home with 3D
printers instead of purchasing real objects from
shops.
Although the final products are real objects in
such cases, the digital data have value, not the real
objects. Therefore, consumer pay for digital data and
not real objects that are final products because once
consumers obtain digital data, they can produce any
number of final product themselves.
As businesses where consumers purchase digital
data for 3D printers to produce real objects at home
become more widespread, the problem of illegal
copies of digital data will become serious because
digital data are easy to copy. This problem did not
exist when consumers purchased real objects from
stores and it is exclusive to selling digital content for
real objects produced by 3D printers. Copyrights for
digital content and digital watermarking have been
developed ((I. J. Cox et al., 1997), (M. D. Swanson
et al., 1998), (M. Hartung et al., 1999)) as
technologies to protect them. Moreover, digital
watermarking for 3D content has also been
developed ((P. R. Alface and B. Macq , 2007) (Q.S.
Ai, et al., 2009)). However, conventional digital
watermarking technologies cannot be applied to
cases where real objects are produced from digital
content by consumers because digital watermarking
is only read out from digital content and after real
objects are produced, it cannot be read out.
Here, we propose a technique that can protect the
copyrights of digital content for homemade products
using digital fabrication technologies such as those
in 3D printers. It embeds information on copyrights
inside real objects produced by 3D printers by using
fine structures inside the objects that cannot be
180
Suzuki M., Silapasuphakornwong P., Uehira K., Unno H. and Takashima Y..
Copyright Protection for 3D Printing by Embedding Information Inside Real Fabricated Objects.
DOI: 10.5220/0005342401800185
In Proceedings of the 10th International Conference on Computer Vision Theory and Applications (VISAPP-2015), pages 180-185
ISBN: 978-989-758-091-8
Copyright
c
2015 SCITEPRESS (Science and Technology Publications, Lda.)