curve that is typically associated with the adoption
of a new technology. To further improve the content
creation workflow, a graphical authoring interface has
been proposed that enables point-and-click interac-
tion for tasks that would otherwise require repetitive
(manual) editing.
The practical applicability and valorization poten-
tial of the augmented ODV concept has been show-
cased by two representative use case descriptions,
which were implemented using a mixture of tech-
nologies presented in this paper. Finally, performance
benchmark figures have revealed our implementation
to be computationally economical.
ACKNOWLEDGEMENTS
The research leading to these results has re-
ceived funding from the European Union’s Sev-
enth Framework Programme (FP7/2007-2013) un-
der grant agreement n° 610370, ICoSOLE (“Immer-
sive Coverage of Spatially Outspread Live Events”,
http://www.icosole.eu). The authors would like to ex-
plicitly thank Jori Liesenborgs for developing the
ODV Web player, Jeroen Le
¨
en for porting the AVV
codebase to the 2D planar ODV implementation, and
prof. Philippe Bekaert for the ODV recording of the
concert which served as video material in the techno-
logical demonstrator described in Section 7.1.
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