allow the automatic evaluation of performed free
throws.
REFERENCES
Button, C., Macleod, M., Sanders, R., and Coleman, S.
(2003). Examining movement variability in the bas-
ketball free-throw action at different skill levels. Re-
search Quarterly for Exercise and Sport, 74(3):257–
269. PMID: 14510290.
Chen, H.-T., Chou, C.-L., Fu, T.-S., Lee, S.-Y., and Lin,
B.-S. P. (2012). Recognizing tactic patterns in broad-
cast basketball video using player trajectory. Journal
of Visual Communication and Image Representation,
23(6):932 – 947.
Chen, H.-T., Tien, M.-C., Chen, Y.-W., Tsai, W.-J., and
Lee, S.-Y. (2009). Physics-based ball tracking and 3d
trajectory reconstruction with applications to shoot-
ing location estimation in basketball video. Journal
of Visual Communication and Image Representation,
20(3):204–216.
Englert, C., Bertrams, A., Furley, P., and Oudejans, R. R.
(2015). Is ego depletion associated with increased dis-
tractibility? Results from a basketball free throw task.
Psychology of Sport and Exercise, 18:26 – 31.
Gablonsky, J. M. and Lang, A. S. (2005). Modeling basket-
ball free throws. SIAM Review, 47(4):775–798.
Hamilton, G. R. and Reinschmidt, C. (1997). Optimal tra-
jectory for the basketball free throw. Journal of Sports
Sciences, 15(5):491–504. PMID: 9386207.
Hudson, J. L. (1982). A biomechanical analysis by skill
level of free throw shooting in basketball. Biomechan-
ics in sports, pages 95–102.
Kennedy, J. and Eberhart, R. (1995). Particle swarm opti-
mization. In Proc. of IEEE Int. Conf. on Neural Net-
works, volume 4, pages 1942–1948. IEEE Press, Pis-
cataway, NJ.
Kwolek, B. (2009). Object tracking via multi-region covari-
ance and particle swarm optimization. 11th IEEE Int.
Conf. on Advanced Video and Signal Based Surveil-
lance (AVSS), 0:418–423.
Kwolek, B., Krzeszowski, T., Gagalowicz, A., Woj-
ciechowski, K., and Josinski, H. (2012). Real-
time multi-view human motion tracking using particle
swarm optimization with resampling. In Perales, F.,
Fisher, R., and Moeslund, T., editors, Articulated Mo-
tion and Deformable Objects, volume 7378 of Lecture
Notes in Computer Science, pages 92–101. Springer
Berlin Heidelberg.
Liu, Y., Huang, C., and Liu, X. (2010). A new method to
classify shots in basketball video. In Proceedings of
the Second International Symposium on Networking
and Network Security (ISNNS 10), pages 153–156.
Murphy, L. (2012). Modeling baskestball free throws. In
17th Annual Statewide Undergraduate Research Con-
ference at UMass Amherst.
Per
ˇ
se, M., Kristan, M., Kova
ˇ
ci
ˇ
c, S., Vu
ˇ
ckovi
ˇ
c, G., and Per
ˇ
s,
J. (2009). A trajectory-based analysis of coordinated
team activity in a basketball game. Computer Vision
and Image Understanding, 113(5):612 – 621. Com-
puter Vision Based Analysis in Sport Environments.
Ritter, N. and Cooper, J. (2009). New resolution indepen-
dent measures of circularity. Journal of Mathematical
Imaging and Vision, 35(2):117–127.
Tran, C. M. and Silverberg, L. M. (2008). Optimal re-
lease conditions for the free throw in men’s basketball.
Journal of Sports Sciences, 26(11):1147–1155.
Xu, P., Xie, L., Chang, S.-F., Divakaran, A., Vetro, A.,
and Sun, H. (2001). Algorithms and system for seg-
mentation and structure analysis in soccer video. In
IEEE Int. Conf. on Multimedia and Expo 2001 (ICME
2001), pages 928 –931.
Zivkovic, Z. and van der Heijden, F. (2006). Efficient
adaptive density estimation per image pixel for the
task of background subtraction. Pattern Recogn. Lett.,
27(7):773–780.
icSPORTS 2015 - International Congress on Sport Sciences Research and Technology Support
256