The rest of the paper is organized as follows. Sec-
tion 2 describes the design of the application. An
experience on the use of the application is shown in
section 3. Finally, section 4 summarizes the work,
concludes the paper and introduces future work.
2 APPLICATION DESIGN
The design criteria include simplicity, so the observer
can focus the attention on the match, and short-term
usage, because the situations arise quickly and inter-
action might involve stating opinions about the cur-
rent event. This gives the observer the opportunity to
observe quickly past events in the match, thus form-
ing a partial analysis of the performances of referees.
The app is structured in two displays. In the first,
the observer inserts the names of the teams, the date
and the time. The second allows the user to store dif-
ferent events of the match related to the referees, as
we can observe in Figure 1. On the upper left of this
display, the time of the match is controlled by an An-
droid chronometer with one button to start the count
of each part and a second button to stop the time. A
switch is used to select between the first and the sec-
ond part. In the centre, the observer can include de-
cisions of the main referee (for example fouls of each
team (Falta), yellow or red card for a player (TA or
TR) and the goals (Gol)) just by touching a button for
each situation. Moreover, other specific actions of the
referee can be selected by particular buttons, as for ex-
ample advantage (Ven), acceleration (Ace) and po-
sitioning (Pos). For each assistant referee, there are
three buttons to save their main activities, such as an
offside (FJ), to allow the game to continue because a
player is not in an offside position and is in line with
the second opponent (No), and a foul near his zone
(Fal). All events can be stored with additional de-
scriptions or comments, inserted by the observer us-
ing an Android EditText. Moreover, all the actions are
saved including the exact instant of the match (minute
and second of each half) plus the player involved. On
the lower left of the display, there is a zone to save
substitutions in both teams (Cambio). In the right
part, the events are displayed, automatically sorted by
goals, yellow and red cards, substitutions, fouls, ad-
vantage, positioning, and other events and actions of
assistant referee 1 and 2. Statistical data are received
by the app from a server. These data include the av-
erage number of fouls, yellow and red cards, goals
and penalties per match for each team. We have used
the default http client from the org.apache.http pack-
age to implement the client-server communication in
Android. This part allows the observer to see a sum-
mary of the main decisions of the referees and the
behaviour of both teams compared with averages of
other matches in one season. The observer can mark
an event, and if the file with the video of the match
is available in a particular server, the application will
automatically send the different events and the video
sequences are chopped. The data will then be pro-
cessed by a script on the server. Finally, the observer
and the referees will receive several pieces of video in
order to analyse the main right and wrong decisions
in the match.
A further important issue of the application is en-
ergy consumption. Usually, a Samsung Galaxy Tab
10.1 (Samsung, 2015) that is fully charged at the start
of the game has a battery level of about 92% at the
end of the game if the video of the match is available,
taking into account that between two and five video
sequences are considered per match. This low power
consumption assures to the observer a high level of
mobility and independence.
3 EXPERIENCE
The first experience of using the application was with
a group of 30 observers of referees, in Murcia (Spain).
All observers used the app to follow live one match.
After that, they were asked to answer a questionnaire
regarding their level of satisfaction in relation to the
functionality, simplicity, interactivity, usability, reg-
istered information and free comments or suggestions
about their experience. All observers reported that the
app allows a better monitoring of the referees’ task
in real-time because observers keep their eyes on the
game and the decisions of referees. Furthermore, the
analysis of the match with the referees is easier and
referees receive real-time feedback. Moreover, the
observer can complete the report quickly, because the
app organizes the notes. The additional property of
the selection of the main events of the game allows the
referees to observe their right and wrong decisions,
improves referees’ knowledge for the next match and
clarifies the performances, so facilitating their inclu-
sion in the report.
4 CONCLUSIONS
We have proposed the first Android application to fa-
cilitate and partially automatize the observer’s report
of soccer referees. The app allows observers to make
notes, without losing right of the actions and to store
the minute, the second and the originator of a typi-
cal situation with a simple touch on a button. Typical