5 CONCLUSIONS
This paper proposed a novel design procedure of the
digital hand, which is in reduced DoFs, the design of
soft skin, rigid body and those connection approach,
and real time operation system.
The reduced DoFs of the digital hand is proposed
by considering anatomy, which is to be operated in
real time. The total number of reduced DoFs is 16,
which is less than actual DoFs.
The design of soft skin and rigid body is regular
way in CG creation, but the connection approach is
devised because the collision detection of each body
shows different phases. This approach relates on the
shape of the soft skin.
The real time operation is considered about the
digital hand with reduced DoFs and the usage of the
LMC. The applicable demonstration in real time
operation is able to be realized by tuning PyCUDA,
and it will be shown in the conference stage.
ACKNOWLEDGEMENTS
I would like to thank Dr. Akinori Sasaki who had
contributed the development of this study. This work
was supported by JSPS KAKENHI Gran Numbers
25280125, 25560009 and in part supported by JST
RISTEX Service Science, Solutions and Foundation
Integrated Research Program.
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