the reconstructed clothes. As shown in Figure 11,
the clothes shape and texture in the captured images
are passed to the 3D clothes model. The patterns on
shirt are much similar to the raw patterns, and the
virtual mannequin dressing the reconstructed clothes
also shares a variety of similarities with the actual
one. Clothes with different styles (such as pants,
skirt, trouser, and short/long sleeves shirt) and
various colour and texture (such as blue, green, and
black) are all successfully reconstructed using the
proposed approach.
Figure 11: Left to Right: raw images of the mannequin
dressed in selected clothes; reconstructed mannequin with
the reconstructed clothes; user dressed in deformed clothes.
8 CONCLUSIONS
In this paper, a novel approach for 3D clothes
modeling and customization is proposed. Different
from previous systems, we captured clothes and
human data that both are from the same space to
avoid the mismatching brightness problem. Besides,
we modelled 3D clothes directly out of the captured
human figures without need to use the predefined
2D patterns to avoid so much labour work. Those
characteristic makes our system more practical.
ACKNOWLEDGEMENTS
We wish to thank Iman Eshraghi for his help during
data acquisition.
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