Crowd Behavior in Alternative@
Conflicts in the Decision-making between an Individual and the Group
Noriyuki Hatakenaka
1
, Shigemasa Matsuo
1
, Kiriko Sakata
1
and Munehiro Nishida
2
1
Graduate School of Integrated Arts and Sciences, Hiroshima University, Higashi-Hiroshima, 739-8521, Japan
2
Graduate School of Advanced Sciences of Matter, Hiroshima University, Higashi-Hiroshima, 739-8530, Japan
Keywords:
Group Decision Making, Agent-based Simulations, Social Force Model.
Abstract:
Crowd behavior depends on social interaction among group members. In particular, there has been consid-
erable interest in the decision-making of such a group on their movement during travel. Here we discuss the
decision-making processes in choice selection between two things, i. .e., alternative, by means of numerical
simulations based on social force model developed by Helbing et al. This allows us to introduce an individ-
ual decision-making process into the decision-making of the whole group through psychological parameter,
the so-called dependence p, equivalent to panic parameter in an emergency evacuation. We demonstrate the
conflict that arises in the decision-making between an individual and the group in alternative. In addition, we
reconfirmed a similar stochastic collective behavior in the decision-making processes observed by Couzin et
al. in traveling animals at the large p regimes even if there are no leaders in the group. On the other hand,
individualistic behavior is pronounced in smaller p regimes. This feature prevents the formation of group,
leading to no collective decision-making anymore. Therefore, the parameter p is a key to consider in the
decision-making of both the individual and the group.
1 INTRODUCTION
Human behaviors in social activities are, in general,
incredibly complicated so that no direct approach has
ever established to understand them. However, recent
advances in information technology enable us to in-
vestigate tremendously huge data behind human be-
haviors, the so-called “big data”. Among these is the
crowd behavior which has become the primary issue
in the study of fundamental attributes and character-
istics of humans in social interaction among group
members. As a matter of fact, collective motion and
self-organized behaviors have become a major objec-
tive in many fields such as theoretical biology (War-
burton and Lazarus, 1991), biological physics (Vic-
sek et al., 1995) and control engineering (Leonard and
Fiorelli, 2001).
In particular, there has been considerable interest
in the decision-making of such a group, for example,
on their movement during travel (Couzin et al., 2005).
Here we discuss the decision-making processes in the
simplest situation such as in making a choice between
two things, i. e., alternative, on the movement by
means of numerical simulations based on social force
model developed by Helbing et al. (Helbing et al.,
2000) from the viewpoint of conflicts in the decision-
making between an individual and the group.
Couzin et al. have succeeded to elucidate the
decision-making of an animal group with effective
leaders. However, an essential element in the idea
behind the decision making is conclusively missing
in their approach for our purpose, .i.e., there are no
individual free will in each agent which plays a role
as follower. In addition, flocking was also assumed
in their study since a cohesive force has been intro-
duced in the beginning. Thereby, it was difficult to
discuss the conflicts in the decision-making between
an individual and the group. However, the social force
model has allowed us to study the decision-making
processes ranging from microscopic ( individual) to
macroscopic ( group) scales as a whole since it is, in
principle, able to introduce an individual free will in
each agent.
2 AGENT-BASED SIMULATIONS
Suppose that a group consisting of N individuals
(agents here) travels in two possible pathways simi-
lar to the situation originally set by Couzin et al. as
Crowd Behavior in Alternative@ - Conflicts in the Decision-making between an Individual and the Group.