movements. This paper provided an overview of the
current implemented game, and described the results
of experiments in which children actually played the
game. The game requires two children to jump
together with the same timing to achieve a goal. We
let children experience the game developed in this
study. As a result, the children used several
strategies to coordinate the timing of their jumps;
these included shouting time, watching each other,
and jumping in a constant rhythm as if they were
skipping rope. Thus, we observed children
cooperating with each other while playing the game
developed in this study. Therefore, the game let
children experience cooperation with each other
through body movements. In future work, we plan to
increase the number of players, in order to analyze
how players might cooperate with each other in
larger groups. Further, evaluation and improvement
will be performed to develop a game that allows
children to experience greater cooperation with
others.
ACKNOWLEDGEMENTS
This work was supported by JSPS KAKENHI
numbers 15H02936 and 26560129. The
demonstration experiment was supported by Kobe
University Elementary School.
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