Table 3: Test 2 results.
Category # of collisions Best time
Expert 1 5’31”
Expert 0 4’20”
Project involved 3 6’51”
Project involved 6 5’45”
Entry level 3 8’46”
Entry level 8 10’29”
the joypad for the easiest part of the path, and they all
switched to the keyboard or the joypad for the most
difficult part.
Figure 7: The test platform used during the second test.
5 FUTURE WORK AND
CONCLUSIONS
In the future, more complex and precise feedbacks
have to be given to the operator. While operating a
robotic arm, it is extremely important to detect colli-
sions on the entire body of the arm: these feedbacks
can be reported visually to the operator, or physically,
actuating the haptic device or a sleeve equipped with
vibration buzzers can be worn by the operator.
Another important extension to the system is the
possibility to have a 3D view of the workspace: this
can be done using a depth camera mounted on the
robot. The collected information is then reported on
a 3D viewer. This will give to the operator the pos-
sibility to explore the workspace and to have multi-
ple views, which is not possible using only on board
cameras. Objects recognition and tracking could also
help the user in the grasping procedures and naviga-
tion (Mar
´
ın et al., 2002).
Above all, this paper showed that this preliminary
Graphical User Interface provides already an easy to
learn and easy to use environment. The feedbacks re-
ceived by the tester operators and their fast learning
time, as shown in the previous tables.
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An Advanced, Adaptive and Multimodal Graphical User Interface for Human-robot Teleoperation in Radioactive Scenarios
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