Skill Level Evaluation of Motion Curved Surface Character
Kaoru Mitsuhashi
1
, Hiroshi Hashimoto
2
and Yasuhiro Ohyama
1
1
Department of Mechanical Engineering, School of Engineering, Tokyo University of Technology, Hachioji, Tokyo, Japan
2
Master Program of Innovation for Design and Engineering, Advanced Institute of Industrial Technology, Tokyo, Japan
Keywords: Skill Level, Microsoft Kinect, B-spline Curve Surface, Visualization, Gradient Curvature Distribution,
Experts and Beginners, Correlation Diagram, Motion Curved Surface Training.
Abstract: The skill teaching/succession method is not quantitative but qualitative, which is abstract oral or gesture
expression. Quantitative teaching is difficult for teacher/instructor. In previous research, Expert and beginner
perform the sports and entertainment motion, and the character of the motion curved surface is analysed using
Microsoft Kinect (RGBD camera). The character is the maximum curvature and surface area. However, the
usage of characters is uncertain. In this research, we investigate the correlation of maximum curvature and
surface area from motion curved surface in before and after training. Therefore, we visualize the different
correlation of experts and beginners from the characters and the transition of the skill training.
1 INTRODUCTION
The physical motion of experts, in the entertainment,
traditional ceremony, sport, engineering, is difficult
to play for beginners. Then, learners/beginners are
taught the skill by expert teacher/instructor, and are
training repeatedly. The training method is watching
and imitating the expert physical motions (Hashimoto
et al., 2011). However, the teaching method is still not
quantitative but qualitative, which are expressions in
abstract words, onomatopoeia words, or metaphor
(Fujino et al., 2005). The quantitative skill teaching is
difficult to express and perform (Taki et al., 1996).
Therefore, beginners cannot always imitate the same
motion because of the different recognition from
beginners (learners) and experts (teachers).
In conventional research, physical movements are
captured and analyzed by multiple video camera
movie and application (Takeo and Natsu, 2011),
(Cheung et al., 2003), (Sigal and Black, 2006).
However, the capture of physical movement is
difficult in equipment, which should be wearing the
many markers and installing the large space.
Furthermore, only the movie evaluation is limited or
no meaning. Therefore, the physical motion (of
experts and beginner) is evaluated just a little. On the
other hand, we focus Microsoft Kinect, which is a
reasonable and easy operation/equipment. Kinect can
recognize pictures and depth positions, and is a useful
tool function and expected the application to three-
dimensional (3D) measurement. Kinect can extract a
human's outline and the position of the human
skeletons/joints automatically. Then, angles of the
skeleton and joint positions are measured (Murao et
al., 2011), (Hashimoto et al., 2014). However, they
can only evaluate the joint angle in time, but cannot
invest the whole body motion. Moreover, the only
quantitative evaluation of joint angle and extracting
position may be no meaning. Namely, only joint
angle evaluation is not necessary in many cases.
In previous research, we visualize a physical
motion (human joint trajectory) into a motion curved
surface, and extract the difference between beginners
and experts (Mitsuhashi et al., 2014), (Suneya et al.,
2014). Therefore, we can evaluate physical/technical
skill quantitatively, and suggest the skill
succession/teaching method for expert
teacher/instructor. In addition, we compose the
motion curved surfaces made from the multiple
Kinect view, so as to track the whole joint motion in
more detail, and confirm the validity of skill
succession by watching skeleton motion movie and
curved surface (Mitsuhashi et al., 2015). However,
the exemplary motion curved surface has not been yet
established for physical/technical motion, because the
number of subjects is very few. Only the visualizing
motion curved surface for expert instructor cannot be
evaluated the skill level or the exemplary motion.
Therefore, the large number of subjects and
numerical tendency for motion curved surface is