positive effects. Although they may work imprecise
or completely wrong in scientific or medical sense,
the expanded marketing around these units certainly
increases the awareness and interest level about
health issues and sports in broader parts of the
citizenships. Already through the desire of
individuals in sharing and publishing their workouts
with others, these people are motivated to perform
more physical activities despite they do not have
precise measures of their efforts. Like with placebo
pills, this all can have some overall positive effect.
Another positive aspect is addressing the
opportunity of a broader exploration of futuristic UI
concepts. The four experimentation bracelets from
Fig. 1 come up with various helpful concepts for UI
handling. For instance, motion detection can assist
or even replace classical input elements like push
buttons. One of the devices, e.g., activates in this
sense its display screen, when the arm is moved up.
The other device is controllable by finger touches,
while knocking and wiping actions offer a high
dimensionality for obtaining a flat input control
hierarchy. The different output display systems
concepts will also teach, which method is acceptable
in certain environments and which is not. Variant of
the latter certainly will disappear from the market,
like the LED number in one of the bracelets that is
unreadable because the letters are too small and are
not bright enough for being readable during
daylight.
For non-technical bracelet users, the UI handling
through the website of the device vendor may appear
in the style of community pages. Also the concept of
uploading and handling all data through a central
instance on the Web follows the current data cloud
philosophy, but the approach invokes several severe
disadvantages. First of all, the UI system cannot be
used at all without Internet connection. Due to the
upload and download cycle, several instances on the
personal computer of the user has to communicate
login information, which makes the entire system
more vulnerable to security attacks.
For the user it is also totally unclear, who all will
have in the end access to the personal data in this
system. In logic consequence to the limited motion
tracking by acceleration sensors as seen above, the
introduction of GPS traces in the bracelet will
furthermore increase privacy concerns, because then
details on location and places, where the user stays
will go to a central Web instance. This appears even
critical, because the trackers are indented for all-day
use. The Web-based UI is appears also rather poor,
if more than just vague summaries about the recent
activities shall be displayed in detail. This all stands
in full contradiction to the standalone software for
devices like T, which grant full access to all details
of individual workouts with very few selection
actions on the UI. Another negative aspect is, that
the bracelet vendors use their UI tools and the
required e-mail for uninvited information and
advertisement.
In total, the use experience of the different UI
system in the experiments here has shown, that it is
very complicate or partially impossible to access the
information details of workouts or activity traces
with the bracelet systems. All the findings here can
be summarized in the sense that the bracelet devices
in their actual construction and handling are not
professionally usable, neither in sports nor in
medical or health scenarios. For the latter - if fields
like elderly care of emergency automatisms are to be
addressed - such mal-functional systems could even
cause disastrous consequences. For ambitious and
professional sports tracking that the before
established system concepts are still serving the
requirements to a sufficient extend.
5 CONCLUSIONS
Modern electronics together with micro computer
and sensor technologies provide opportunities for
valuable handheld devices in sports and health
applications. This has been shown over many
decades also with the entry of economic commercial
devices, e.g. for measuring blood pressure or
monitoring and controlling sports activities. Such
devices can be used standalone or together with a
personal computer without Internet connection,
while producing reliable measures and traces of the
physiological activity information of interest.
For the new bracelet device class, which is also
intended and offered for the related purpose of
tracking body movement and HR, the vendors
started to enforce a totally new UI handling concept.
The user can not use the full capabilities of such
devices without Internet access, instead all data has
to be handled through Web based systems. Even
more - at least some of the devices - do not seriously
measure data, but invent data scans randomly with
the goal of exposing always nice and indicative
activity traces and functional plots in their
overloaded Web screens.
Furthermore, the user is spamed via e-mail and
while using the Web-based UI of the systems with
advertisements of alternative products. The main
benefit of the wristband systems seems to serve a
new market not in the sense of seriously providing
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