help these children to improve their language
development. The chaining method which is used to
help a child to improve its language is well suited to
be incorporated in this Serious game.
In future research the proposed system could be
implemented and then tested in a case study with a
sample group. In this case study the language level
of deaf and hearing impaired children who use the
system could be compared with the language level
of deaf and hearing impaired children who do not
use the system to see what the effect of the game is
on the language level of a child.
Finally, we aim to incorporate the lessons
learned into follow-up research on the feasibility of
Serious games for medication adherence in children
and
quality of care in long-term care (e.g. Spruit,
Vroon and Batenburg, 2014).
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