Regarding the map of eye movement for category
4 in Figure 7 it is verified that in both groups there is a
greater focus on the localization of the pieces that are
part of the solution for the question presented, and it is
noted that the most proficient group fixed their gazes
for a longer time in this region of interest, which can
contribute to the best performance in this question,
with four correct answers to the highest proficiency
group and one corrected answer to the lowest profi-
ciency group.
5 CONCLUSION
We have carried out a computational experiment that
involves acquisition and processing of EEG signals
and eye movements in chess, generating as final re-
sult cognitive maps that show the brain areas that were
more activated for the solution of the presented stim-
uli and visual attention maps that highlight regions of
preferred fixations of volunteers.
Our results have disclosed differences in the pat-
terns of brain activation and eye movements among
chess players with higher and lower proficiencies,
analogously to other works in the literature (Rocha
et al., 2016; Sheridan and Reingold, 2015; Wright
et al., 2013; Reingold and Sheridan, 2011; Reingold
et al., 2001). In short, chess players with lower pro-
ficiency presented higher dispersion of attention and
visual fixations on non-relevant parts of the stimuli,
demanding more time to analyze and answer the ques-
tions as well as major brain activations in the occipital
areas rather than in the frontal ones.
As future work, we intend to extend the frame-
work proposed increasing the number of volunteers,
especially considering volunteers with ELO rating,
the number of questions and categories to analyze
other discriminant characteristics on chess, and the
EEG spatial resolution.
ACKNOWLEDGEMENTS
The authors would like to thank the financial support
provided by FEI, CAPES and CNPq (444964/2014-
2).
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