a good student with computer networks background
and medium performance in the online activities. Fi-
nally, node 14 represents the less active student in the
online activities of those that followed the continuous
assessment in this edition.
In Figure 10, node 1 is the student with more
points and higher final grade in the subject, and node
6 is the second high performing student. Nodes 5 and
13 are two of the student that concentrate the activity
in few days: the first one is a student without previous
specialization in computer networks, whereas the sec-
ond one is a student with a computer networks back-
ground. Both passed the subject in July. Node 15 is
a good student with computer networks background
and medium performance in the online activities. Fi-
nally, node 16 is the student who, despite outstanding
at this game, did not complete the remaining online
activities, so ended up relegated to the last position in
the ranking.
5 CONCLUSIONS
In this work, we studied the nature and strength of
associations between students using an online social
network embedded in a learning management system.
With datasets from two offerings of the same course,
we mined the sequences of questions and answers
posted by the students to identify 1) structural prop-
erties of the social graph; 2) patterns of collaboration
among groups of students; 3) factors influencing (or
not) the final achievements of students. Though the
dataset is small, we found that quality participation
in the online activities appears to be correlated with
the final outcome of the course, and that good stu-
dents tend to show denser egonetworks. These find-
ings can help instructors to early detect and classify
the students’ ability, contributing to a better under-
standing of the learning experience and possibly to an
enhanced design of the academic activities.
REFERENCES
Cadima, R., Ojeda, J., and Monguet, J. (2012). So-
cial networks and performance in distributed learn-
ing communities. Educational Technology & Society,
15(4):296–304.
Chung, K. and Paredes, W. (2015). Towards a social net-
works model for online learning & performance. Ed-
ucational Technology & Society, 18(3):240–253.
Dawson, S. (2008). A study of the relationship between
student social networks and sense of community. Ed-
ucational Technology & Society, 11(3):224–238.
Eid, M. and Al-Jabri, I. (2016). Social networking, knowl-
edge sharing and student learning: The case of univer-
sity students. Computers & Education, 99:14–27.
Gaggioli, A., Mazzoni, E., Milani, L., and Riva, G. (2015).
The creative link: Investigating the relationship be-
tween social network indices, creative performance
and flow in blended teams. Computers in Human Be-
havior, 42(1):157–166.
Hart, J. (2011). Social learning handbook. Centre for
Learning and Performance Technologies.
Hommes, J., Rienties, B., Grave, W., Bos, G., Schuwirth,
L., and Scherpbier, A. (2012). Visualising the invisi-
ble: A network approach to reveal the informal social
side of student learning. Advances in Health Sciences
Education, 17(5):743–757.
Lykourentzou, I., Giannoukos, I., Nikolopoulos, V., Mpar-
dis, G., and Loumos, V. (2009). Dropout prediction
in e-learning courses through the combination of ma-
chine learning techniques. Computers & Education,
53(3):950–965.
Macfadyen, L. and Dawson, S. (2010). Mining LMS
data to develop an ”early warning system” for edu-
cators: A proof of concept. Computers & Education,
54(2):588–599.
Newman, M. (2010). Networks: An introduction. Oxford
University Press.
Rodrigues, J., Sabino, F., and Zhou, L. (2011). Enhancing e-
learning experience with online social networks. IET
Communications, 5(8):1147–1154.
Skrypnyk, O., Joksimovic, S., Kovanovic, V., Gasevic, D.,
and Dawson, S. (2015). Roles of course facilitators,
learners and technology in the flow of information of a
cMOOC. International Review of Research in Online
and Distance Learning, 16(3):743–757.
Sousa, E., L´opez, J., Fern´andez, M., Rodr´ıguez, M., and
Herrer´ıa, S. (2016). An open-source platform for us-
ing gamification and social learning methodologies in
engineering education: Design and experience. Com-
puter Applications in Engineering Education.
Sousa, E., L´opez, J., Fern´andez, M., Rodr´ıguez, M., and
L´opez, C. (2015). Mining relations in learning-
oriented social networks. In DSAA’15, 2nd. IEEE
International Conference on Data Science and Ad-
vanced Analytics.
Thoms, B. (2011). A dynamic social feedback system to
support learning and social interaction in higher edu-
cation. IEEE Transactions on Learning Technologies,
4(4):340–352.
Vassileva, J. (2008). Toward social learning environ-
ments. IEEE Transactions on Learning Technology,
1(4):199–214.