ensure information access. The balloon-type
dialogue presentation function turns the lines of
dialogue into text and displays it as balloons in the
background animation of the puppet show. The
balloons have been embedded beforehand in the
background animation and can be displayed using a
PC operation. The balloons are an effective dialogue
presentation method on the following two scores.
First of all, the lines that have been turned into text
are displayed in the vicinity of the puppets.
According to Fukamauchi et al. (2007), it is known
empirically that persons with a hearing impairment
actively utilize their peripheral vision during
communication. Owing to the fact that the balloons
are displayed in the vicinity of the puppets, it can be
expected that the movements of the puppets and the
lines can be viewed and heard simultaneously.
Second, the shape of the balloons connects the lines
with the puppet that is currently speaking. In venues
such as a seminar, where multiple speakers may be
talking in succession, the effectiveness of providing
dialogue in a form that indicates the respective
speakers has been confirmed (Wald, 2008; Hisaki,
Nanjo and Yoshimi, 2010). With regard to the
matching of the uttered content to a speaker, a
method by which the audio information that has
been turned into text is displayed in the vicinity of
the speaker as balloon-type dialogue is superior as it
can easily convey the connection between the
speaker and the utterance in a mere glance (Hong et
al., 2010; Hu et al., 2015). In puppet shows as well,
when several characters are speaking, it is important
that the character who is speaking is clearly
indicated visually.
In Egusa et al. (2016), it is clear that balloon-
type dialogue is effective as a method for ensuring
access to the information in a puppet show to
children with a hearing impairment. However, there
was still a need to improve the method whereby such
information was displayed. The reason for this is
that the location of the display of the dialogue has
been determined prior to the performance. The
puppeteer must change the location of the puppets
according to the location of the dialogue that is
displayed, and inevitably this results in a time lag in
positioning the puppets properly relative to the
dialogue. In addition, the locations of the dialogue
and the puppets appear different from the viewpoint
of the puppeteer and that of the spectators. Owing to
these reasons, there is a chance that the following
three kinds of information may be lost.
First, it is possible that information about the
movements of the puppets may be lost. When the
relative locations of the dialogue and puppets are far
apart, a spectator cannot keep both the puppets and
the dialogue display within his or her field of vision.
Owing to this, the movements of the puppets may be
missed while the spectator reads the dialogue text.
Second, it is possible that it may become unclear
to which character the lines of dialogue belong
owing to the fact that the relative locations of the
dialogue text of the speaker and the puppets are not
fixed.
Third, there is a possibility that the dialogue and
the characters may overlap, and it may not be
possible to read the lines from the spectator’s
position.
In order to reduce the possibility of the
information loss indicated above, it is necessary that
the following three conditions be maintained at all
times during the performance of a puppet show.
1) The location of the dialogue is displayed in the
vicinity of the puppets.
2) The display is in a location where the puppets
and the dialogue do not interfere with one another.
3) The dialogue is displayed in real time with the
speaking of the character.
In order to achieve these conditions, we adopted
the method of measuring the locations of the puppets
with a depth image sensor and automatically
determining the locations of the dialogue. By this
means, it is anticipated that the location of the
dialogue can be determined appropriately and in real
time, and the loss of information can be reduced.
In this article, we report about the development
of the automatic location-determination function for
balloon-type dialogue, the details of the system, an
overview of the evaluation test, and the preliminary
analysis results. The purpose of the evaluation test
was to assess the effectiveness of the automatic
location-determination function for balloon-type
dialogue in ensuring access to audio information. In
the evaluation test, 24 college students with a
hearing impairment were used as participants, and a
comparison was made between a system that
implemented the automatic location-determination
function for balloon-type dialogue and a system that
did not implement said function.
2 SYSTEM DESIGN
In order to achieve the three conditions described in
Section 1, we undertook the development of a
balloon-type dialogue presentation system for
puppet shows that employs a range image sensor.
First, we give an explanation of an overview of a
puppet show. Figure 1 shows the configuration of a
stage for a puppet show. The stage is composed of a
screen, projector, PC, and range image sensor. One
puppeteer operates one character. The animation
operator is in charge of the operation of the