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and (Vogels, 2004), a visuo-haptic delay is
imperceptible if it is lower than 45 ms).
Table 1 : Mean and standard deviation for and .
The participants were asked to answer three questions
after the completion of the tests in each case. Q1 asks
if the user perceived the contact before (score 1 or 2),
just when (3) or after (4 or 5) the finger’s avatar
touched the virtual wall. It provides information on
the perception of the visuo-haptic delay (ideal result
is 3). Q2 asks if at contact the touched wall was
perceived as moving to the left (score 1 or 2), being
static (3) or moving to the right (4 or 5). It tell us if
the user was perceiving the rebound (ideal result is
also 3). Finally, Q3 asks if the sensation at contact
was felt very natural (1), natural (2), neutral (3),
unnatural (4) or very unnatural (5). Results are given
in Figure 18 (mean scores for the three participants).
They show almost no difference at low speed, as
expected. At high speed however, conditions VO-B
gives better results. The ring appears static while in
VO-A it appears slightly moving. Also, the contact is
perceived as being more natural in condition VO-B.
Figure 18: Survey scores.
5 CONCLUSIONS
In this paper, we introduced a new control law
intended to improved contact rendering with
encounter type haptic displays. The results of our
experiments show that this offset transition-based
control allows to reduce the speed of the end effector
before the user’s finger encounters it, as well as its
rebound amplitude against the obstacles. As a
consequence, the contact is perceived as more natural.
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A New Control Strategy for the Improvement of Contact Rendering with Encounter-type Haptic Displays
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