motion efficiently based on the analysis of player’s
sweeping motions from a viewpoint of biomechanics.
In addition, Tanaka introduced ICT (Information
and Communication Technology) for human factor
analysis (Tanaka et al., 2006). They attempted to
carry out an analysis of motion to deliver the stone by
utilizing a virtual model of curling environment and
players.
About the strategic/tactical factor, Igarashi et al.
proposed an application to inverse the problem for
curling by policy-gradient methods in Non-Markov
decision processes (Igarashi et al., 2007), Ura et
al. reported on calculation technique for analysis
of strategies/tactics based on game tree (Ura et al.,
2008). Also, Sung et al. analyzed game informa-
tion focusing on first rock and last rock per each end
and points out that team strategies/tactics differed in
teams which had last rock per end and other teams
(Sung, 2013).
Masui et al. suggested that there is a strong cor-
relation between the difference in shot accuracies and
the difference in the game scores (Masui et al., 2016).
In addition, they observed that Japanese national class
is stronger than Japanese junior national class, and
that the performance of Japanese national class is
rarely influenced by missed shots. It means that the
game result could be predicted before the game ends
if we knew the difference in the playing teams’ shot
accuracy. Furthermore, the correlation in world class
becomes weaker than Japanese national class because
of smaller differences in shot accuracies. It could
also be possible that the correlation is negatively in-
fluenced by outliers. It can be expected that we could
expose the process of how tactics or strategies affect
game result or difference in game scores by analyzing
the games of outliers.
Otani et al. analyzed correlation of 93 games in
Sochi Winter Olympics 2014 to verify the above as-
sumption (Otani et al., 2016). As a result, they con-
firmed that there is a strong correlation between the
difference in shot accuracies and the difference in
game scores. Although correlation of the world na-
tional top level was lower than the Japanese top level.
Additionally, they analyzed game of outliers by fo-
cusing on transition of teams’ shot accuracies for ev-
ery end of each game. As a result, they found out that
the winning team gave priority to the risk minimiz-
ing tactics and led to missed shots performed by the
losing team. Therefore, the selected tactics and pres-
sure on the opponent had an impact on game result in
which the team with superior shot accuracy lost due
to wrong strategical decisions
In curling, the team that plays as a second in turn
has a strong advantage. In other words, the plan taken
by each team differ depending on starting position.
Therefore, to extract strategic tendencies and specific
play styles, distinguish Play first from Play second po-
sitions in the analysis of game information.
3 TEAM STRATEGIES/TACTICS
AND SHOT ACCURACY
Curling is a winter sport in which two teams compete
to obtain points by throwing 16 stones at the center of
a circular area called a house in an ice-based square
area called a sheet.
One team consists of four players. Each player
throws two stones (called shot) in rotation, and the
score is calculated by each rotation, till all 16 stones
are thrown. At this time, the team that has a stone at
the nearest position to the center of the house gets the
number of points equal to the number of stones on the
inside of the opponent’s stones in the house.
One rotation is called an end. One game consists
of eight or ten ends, but the game is extended if the
score is tied in the final end (Howard, 2009; Coleman,
2014).
Curling is often called “chess on ice” because it
is a sport in which tactics plays an important role. It
requires a player to form complex strategies in search
for effective moves with consideration of the ice con-
dition, stone position in the house, etc.
Shots in curling are roughly divided into two
types: draw shot and takeout shot. In draw shots the
stone stops in the house. Takeout shots force opponent
stones out of the house. The thrown shot is given from
0 to 4 points by a team coach or a substitute player. In
the special case, such as takeout shot that hits more
opposite stones than advised by the skip, 5 points can
be given. These points are called “shot-score”, and
shot accuracy (SA) is calculated using shot-score ac-
cording to equation (1). SA has been one of the most
important measurements to estimate player’s skill and
condition.
SA = 25 ×
total of shot-scores
number of shots
(%) (1)
The team which has a higher SA is in general capa-
ble to throw more accurate shots. Therefore, it gives
advantage to the team in the game. The team which
has higher SA is more likely to succeed when per-
forming the shot in critical situations. And the team
which has lower SA would raise the probability for
scoring by opposite team.
In general, the team that plays as second has an
advantage in curling because they can perform the