6 CONCLUSION AND FUTURE
WORK
In this paper, we addressed the problem of
accessibility of gaming devices to gamers with
physical disabilities. In particular, we have been
focusing on disabilities affecting upper limbs. As a
viable solution, we designed and prototyped OHC -
One-Hand Controller: a highly configurable
controller mixing analog and digital inputs and
leveraging on a multi-touch display. By using a touch
interface, we can finely adapt to the gamer’s
requirements. After building a prototype, we
performed tests on a group of students. The prototype
received favorable feedbacks, despite the fact a
minority of users is willing to adopt it as their main
gaming device.
In the future, we are planning two main
improvements: a better graphical interface and the
addition of haptic feedback. The interface will be
reworked from a graphical standpoint, but we are also
going to provide a better widgets placement
considering the FFitts law [sic] (Bi et all, 2013). For
the haptic feedback, since OHC is a tabletop device,
we are considering adding external actuators.
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