Based on Figure 1 above, it is shown that 77.5%
of students utilized LKS as a learning resource. In
addition, there are 80.83% students who argued that
the learning process is still using lecturing method.
Additionally, 45% students said that video is used in
the entrepreneur learning process. Furthermore,
72.5% students have less intention in entrepreneurial
learning and 68.33% students get the score that is
less than KKM.
In addition, to gain the deeper information, the
questionnaire was also administered. Besides, the
unstructured interview was also utilized in which the
result shows that: students are interested in attending
entrepreneurship class that used leaning media.
Learning media used is a combination of several
media such as audio, video, and visual. Moreover,
teachers want to provide an interesting
entrepreneurial learning. The is the main reason why
researcher wants to conduct research and
development in the form of learning problem-based
learning model assisted by tutorial video on
entrepreneurship subjects for class XI.
3.2 Product Design
The result of the preliminary study become a
stepping stone in preparing and developing the
product draft of problem-based learning model
assisted by tutorial video. The conceptual model
adopted in the development of problem-based
learning model assisted by tutorial video is Dick,
Carey & Carey model (2001). There are several
things that should be conducted in product draft
development that can be seen on the concept model
used is Dick, Carey & Carey model (2001). The
Application of conceptual model by Dick, Carey &
Carey (2001) in the development of problem-based
learning model assisted video tutorial has been
conducted up to the ninth step that is: formulating
the learning objectives, conducting learning analysis,
analyzing students’ previous ability, formulating
expected ability after learning, developing
assessment instruments, developing learning
strategies, developing and selecting teaching
materials, designing and developing formative
evaluation, revising and refining Moreover, there are
some activities things conducted to produce
problem-based learning model assisted by tutorial
video, among others: Determining core competency,
basic competency, learning objectives, making
GBPM (the Outline of Media Planning), creating
flow charts, creating story boards, collecting
multimedia materials and programming.
Furthermore, there are several software used to
produce tutorial video as follows:
1. Flash was used to make the video tutorial.
There are several stages in making learning
tutorial video. Urbani and Purnama (2012)
stated that the formulation of production steps
of multimedia-based cinema consists of Pre
Production, Production and Post Production
processes. if in this research video tutorial
production also through three stages of
activities, namely pre production, production
and post production.
2. Camtasia Studio 7 is an application program
packaged for recording, editing, and publishing
in creating video presentations on a computer
screen. Camtasia Studio 7 is software to
capture monitor layer display, with added
audio and video that can be used to record
power point presentation results into video
format. Camtasia Studio 7 can help and train in
conveying and interacting with the audience.
Aripin (2009: 2) points out that Camtasia
studio7 is able to record on-screen sounds,
including activities on the desktop, power point
presentations, voice narrations, and webcam
videos. TechSmith (2005: 1) argues that
Camtasia Studio 7 is one complete solution to
create professional video and desktop PC
activity quickly.
3. Pinnacle Studio is an application used to
create videos in various file formats. Pinnacle
Studio provides users with the ability to add
exciting effects to the video, add text, manage
sound effects and interesting activities.
Prabawati (2009: 16) editing process in
pinnacle studio 12 program includes major
stages, namely capturing, editing, making the
movie.
4. Articulate Story Line 2 that is the last
program used in this video tutorial. This
application functions to display all videos
containing the material core of all materials, so
that the students can memorize and remember
subject material taught easily. This application
is completed with instructions on the use of
programs, buttons, music, animation and
learning videos as well.
3.3 The Validation of Product Design
The above chart is the result of the design of video
tutorial media has been conducted from the pre-
production stage until the post production stage. The
result of this design was carried out an assessment of