overall the learning process is not optimal, especially
in the selection of learning models. As a matter of
fact, there should be an effort to overcome these
problems; one of them is by developing a model of
learning. Learning model is an external aspect of
students that influence learning outcomes. In general,
there are two factors that affect the learning outcomes
which are students’ internal side and the environment.
Carl (in Sudjana, 2006, p. 39) states that, "Student
learning outcomes at school are 70% influenced by
students' ability and 30% influenced by the
environment". Learning model is an external aspect
of student self that influences learning outcomes.
The effective and efficient learning model to
overcome the problem is E-learning. Such
effectiveness is supported by a more flexible learning
model between teacher and student interaction,
interaction pattern is more fun, easy, learning
materials are easily accessible to students. The
benefits of E-learning can be seen from two points of
view, i.e. from the point of learners and teachers.
From the point of learners, E-learning activities create
the development of high learning flexibility. Brown
(in Siahaan 2002) points out the benefits of E-
learning learning model, namely: (1) learning process
can be done in small schools in poor areas to follow
certain subjects that his school can not provide, (2)
learning process can be done in home to understand
materials the parents can not teach, such as foreign
languages and computer skills, (3) learners who drop
out of school can continue their education, as well as
learners residing in different regions or even abroad,
and (4) learners who are not accommodated in
conventional schools can also continue their
education.
The benefits of applying E-learning model are not
only obtained by students but also by teachers
because it is easier to develop materials and broader
student insights. Soekartawi (in Siahaan, 2002)
explains some benefits that teachers get, namely: (1)
more easily update materials that are responsible in
accordance with the demands of scientific
development, (2) developing oneself or conducting
research to increase insight because there is more
spare time to use, (3) controlling students’ learning
activities. Teachers can also know when learners
learn, what topics are studied, how many times a topic
is being studied, and how many times a particular
topic is reviewed, (4) checking whether or not
learners already do exercises after studying particular
topics, and (5) Examining the learners' answers and
notifying the results to them.
E-learning model aims to improve students’
learning outcomes in Mechanical Engineering
subject. This model is developed by utilizing Internet
media for students' learning needs and the interaction
between them and teachers are more open, especially
in terms of study time which is not limited only to
school hours. This model starts from planning
process, the measurement of early ability of learners,
the formulation of learning objectives, the
determination of strategies or methods and
approaches of learning, and the establishment of
learning evaluation system; followed by the
development of E-learning media, the application of
learning models developed through the learning
process in a limited trial, and ended up with an
analysis of the results of its implementation in a
limited trial process. The stages of E-learning model
are: 1) interactivity; 2) independence; 3) accessibility;
4) enrichment, and 5) evaluation. Rusman (2013, p
292), based on the characteristics of E-learning itself,
distinguishes E-learning model with conventional
learning, namely: Interactivity (interactivity); more
synchronous communication channels, such as chat
or messenger, or asynchronous, Independency,
Accessibility, and Enrichment are available.
Implementation of E-learning model developed in
the subjects of Mechanical Engineering in SMK
covers the limited and broad test. Implementation of
limited test for E-learning model is to improve
student learning outcomes implemented only in one
vocational school. Before the learning process is
implemented, pretest measurements are firstly taken,
with an average of 36.08 outcomes from a maximum
score of 110. The learning phases are implemented,
including preliminary activities, core (exploration
and elaboration), cover, evaluation of learning and
analysis of learning outcomes on a limited scope.
Based on the results of limited test analysis, it is
concluded that there is a need be improved and
developed. Improvement and development of E-
learning model are done by arranging material feature
structure and reinforcing and clarifying presented
images. Newsletter of ODLQC (in Siahaan, 2002)
explain that the terms of electronic learning activities
(E-learning) include: Internet utilization, support of
learning services, tutor services, managers, using
computer wisely, reliable systems, evaluation
systems, and mechanisms feedback.
Implementation of learning in pilot activities with
a broad scope in the development of E-learning model
aims to improve SMK student learning outcomes.
Stages of learning carried out are same with limited
trial process, only in terms of study subjects involving
three state vocational schools in Bandung who have
characteristics of different students' learning ability.
Stages of activities undertaken in this second trial
Development of E-Learning Model to Improve Learning Outcomes
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