individuals to interact with the social world. From this
perspective, self-regulation development involves the
use of cultural tools, such as electronic
communication, to mediate the relationship between
the mental processes of learners and their social life.
Current studies use text messaging, cultural tools, to
mediate relations between their subjective and social
life. (Connover and Daiute 2015).
3.4 Simulation-Praxis-Collaborative
Method
It has been described before about the notion of
simulation methods, praxis-based learning, and
collaborative learning. If all three terms are
combined, it can be a whole method of learning, it is
a simulation-praxis-collaborative method. This
method can be interpreted as a simulation method that
emphasizes the combination of simulation practice,
reflection, and corrective actions discussed
collaboratively that involves simulators, observers,
students and lecturers.
3.5 Self-Regulation
Self-regulation, is one of the main drivers of human
personality (Boeree, 2010). According to Steinberg
(2014) "the capacity for self-regulation may be a
major contributor in achievement, mental health, and
social success. Research has reported a link between
adolescent self-regulation and maturity goals,
highlights the impact of self-regulation on academic
achievement, creating good relationships,
maintaining the profession and positive mental health
(Mischel, 2014; Tough, 2012).
The term self-regulation was first raised by Albert
Bandura in his social learning theory, defined as a
person's ability to control his own behavior (Boeree,
2010). Self-regulation is an internal motivation,
resulting in a person's desire to set the goals in life,
plan strategies to be used, and evaluate and modify
behaviours to be performed (Cervone and Pervin,
2010).
According to Zimmerman (2000) self-regulation
of the social cognitive theoretical lens "encompasses
more than metacognitive knowledge and skills, they
also include affective and behavioural processes, and
self-efficacy to control behavior toward goals" In this
perspective, it is understood that self-regulation is not
as a single condition internal experience, but as a
process in which a person has an agency over their
cognition, emotions and their behavior (Zimmerman,
2000).
There are three stages that can be done by humans
to emerge self-regulation. Among them are
manipulating external factors, monitor and evaluate
internal behavior. Basically self-regulation is formed
by the existence of interconnected external and
internal factors. In the context of external factors,
self-regulation affects in two ways, first by providing
a personal standard to evaluate the behaviours
obtained from the interaction. The second is by
providing reinforcement. While in the context of
internal factors, self-regulation affects with three
things, including observation of self (self-
observation) to the behavior it raises. Next is the
assessment of the behavior (judgmental process), that
is our behavior will be compared with the personal
norms and norms on society. After that, there will
appear self-affection (self-response), the results of the
assessment will determine whether to get a
punishment or reward (Alwisol, in Alfiana 2013).
Related to Alwisol's findings, this study
formulates self-regulation ability into four stages: 1)
Determination of Normative Objectives, 2)
Observation and Self-assessment, 3) Self-attribution,
4) Self-Reaction (Solutive Efforts). The explanations
are as follows:
3.5.1 Normative Objectives Determination
The first step of self-regulation process is the
determination of the normative goal of an action. In
this study, the determination of normative objectives
can be revealed with the guidance of RPP design. The
essence of the RPP design is to set learning objectives
to be achieved in the simulation process, the
reflection results of the simulation process can be
used as feedback and benchmarks achievement goals.
In Bandura's opinion, "Self-assessment reflects the
importance of goal attainment. When a person does
not really care about their performance, they cannot
judge their performance or move effort to develop it
"(Bandura 1986 Schunk 2008).Regarding to
Bandura's opinion, it can be understood that in order
to keen self-regulatory skills, students must be able to
determine the objectives to be achieved in the
simulation process, whether it is related to RPP,
implementation, or evaluation of integrated learning.
Through the ability to set goals, students are guided
to assemble the roadmap to achieve that goal, to
organize strategic steps for the effectiveness of goal
achievement, and to build internal motivation
vigorously.
Simulation-Praxis-Collaborative Lecture Method Design for Students’ Self-Regulation Development
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