by Thorpe and Bunker (1986). This Tactical Games
model was conceived by Griffin et al. (1997) with
more formal instructional model.
Based on the above opinion it can be concluded
that the characteristics of the Tactical learning model
is that the students can solve the problem of playing
tactics through learning activities as in the actual
game.
The Tactical Game Learning Model has
appropriate characteristics and suitable for improving
the learning outcomes of students' playing skills so it
can be as a solution in solving problems in applying
play tactics.
Writer willing to know how the results obtained
by students with high educability motor if they were
given the Tactical and Technical Game model to
improve the outcomes of learning to play hockey, and
vice versa to students who have low Motor
Educability. Is it effective to improve the learning
outcomes by hockey if given to both groups of
students, whether high or low Motor Educability, or
is it more effective if given to groups with only high
or low Motor Educability, as well as technical
learning models. Therefore, the writer wanted to do
research on "The Effect of Learning Model and Motor
Educability to Hockey Learning Outcomes".
2 METHODS
The research was conducted in the category of
experimental study using Factorial Design 2 x 2.
Table 1: 2x2 Factorial Design for Tactical and Technical
Learning Model and Motor Educability Hockey Game
Learning Outcomes.
Hockey Learning Outcomes (C)
A total of 20 students were divided into 2 groups,
10 students for the Tactical Model group, and 10
students for the Technical Model group. Each group
consists of 5 students with high Motor educability and
5 students with low educability motor. The Iowa
Brace test is used to measure motor educability. GPAI
is used to measure playing skills and to measure the
outcomes of learning hockey skills used push tests,
stopping, dribbling and shooting.
3 RESULTS AND DISCUSSION
The research is still on process so that there is no
significant discovery. Broadly speaking, based on the
theory of experts and previous research found the
discovery as follows:
3.1 The Influence of Tactical Game
Models with High Educational
Motor to the Hockey Game
Learning Outcomes
Gray and Sproule (2009) researched that the
application of tactical learning can improve decision
making of students in playing compared with
conventional model.
Balakrishnan et al. (2011) in his research stated
that tactical learning approaches can improve
understanding of play and decision making in hand-
ball learning, compared to control groups using
traditional approaches. Research results from Gray et
al (2008) stated that tactical learning can improve the
perception of competence and excitement in learning.
The results of his research mentioned that Mc
Cloy and Young (1954) Sandhu (2017) stated that
Motor Educability is the ability to learn motion skills
quickly and easily so there is a relationship between
students' ability to learn new motion with the motor
educability level of the students.
Based on all the theoretical research and reviews
above, it can be assumed that a tactical game model
with high educational motor can improve the learning
outcomes of playing skills.
3.2 Interaction of Learning Model with
Motor Educability to Hockey Game
Learning Outcomes
Harrison et al (2004) researched the Effects of
Tactical and Technical Model on improving students'
playing ability, self efficacy and student perception in
volleyball. The results of his research mentioned that
neither the models is superior. Memmert and Roth
(2008) researched the effects of several approaches in
practice on team games to improve tactical creativity.
135 seventh graders involved in sports handball,
soccer and hockey as sample.
Based on all of the above expert opinions, writer
assumes that both the Tactical and Technical Game
Learning Model both can improve the learning
outcomes of hockey games.
The Effects of Learning Model and Motor Educability to Improve Learning Outcomes of Hockey Game
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