6 CONCLUSION & DISCUSSION
Teachers and stakeholders value the design tool as an
instrument for designing 21
st
century education in a
structured way that also stimulates reflection. The
tool appears to be successful in this. However, it was
not found to be effective in promoting DBL.
Besides this, it remains unclear what exactly are
the learning effects of the DBL education that was
designed using the tool. Moreover, the tool can
clearly be improved in connecting specific ‘21
st
century learning goals’ and ‘classical learning goals’
to the DBL education designed. Two things seem
critical to make further improvements.
Firstly, the concept of DBL needs to be
supplemented with a pedagogical strategy that
describes the particular cognitive demands of the
design activities. Thus allowing to link these to skills
and knowledge needed to complete these. For this the
‘levels of inquiry’ by Ireland, Watters, Lunn
Brownlee, and Lupton (2014) may be used. This
would also allow for a better underpinning of the pre-
selection of design options presented in step 3 on the
basis of the ‘global decision’ made in step 1 and 2.
Secondly, assessment should get more attention
in future projects. Assessing of 21st-century
competencies is beyond the capabilities of most
traditional assessment formats (e.g., multiple-choice
test, self-report survey)’ (Razzouk & Shute, 2012, p.
330). As students work on their tasks, evidence can
be collected to evaluate their performance. But
teachers need support in this. The design tool should
preferably offer assessment formats that teachers can
use to create adequate assessments as an integrated
part of their DBL.
ACKNOWLEDGEMENTS
The work is financed by the Netherlands
Organization for Scientific Research (NWO), project
number 405-16-5010. Thanks to the PlatOOlab
schools, and Eduventure for their input to the project.
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