Evolution and Development of Virtual Learning Communities based
on a Visual Analysis
Junhong Sha
1
, Kaiquan Chen
1
and Shijun Dong
2
1
Department of Education, Ocean University of China, NO.238 SongLing Road, QingDao, ShanDong Pro, China
2
Teaching Center of Fundamental Courses, Ocean University of China,
NO.238 SongLing Road, QingDao, ShanDong Pro, China
Keywords: Virtual Learning Communities, Visual Analysis, Knowledge Co-Construction, Learning Experience,
Identity Affiliation, e-Learning.
Abstract: With the development of technology, communities are not restricted to the conception of geographical
entities, virtual learning communities have gotten a lot of attention in the past decades. In this research, the
evolution and development of virtual learning communities are interpreted by means of Citespace, a
software which can extract keywords from articles indexed from specified database and draw visual graphs.
Through the visual operations including co-citation and co-occurrence cluster as well as timezone evolution
illustration, there are three important domains emerged which consists of knowledge sharing, learning
experience optimization and online environment constructed by technology and the paper aimed to
explaining high-frequency phrases and central articles to analyze virtual learning communities
development process. It indicates that technology serves for education and the deep integration of
technology and education improves learning experience efficiently.
1 INTRODUCTION
The coming of information era brings extremely new
chance to reform traditional modes of instruction,
and with the presentation of new words like MOOC,
online virtual communities based on network
technology rise rapidly, especially virtual
communities of shopping-online which have
developed wearable technology and mature
community rules inside. However when it comes to
virtual learning communities in educational field,
there are several definitions emphasizing different
features. For example, in view of social relationship,
virtual learning community is like a huge network
that provides environment for users and acquire,
produce, analyze and construct their dialogues and
behaviors while it can also stress the research of how
human behave in communities from the point of
interaction. Besides, virtual learning community can
be described as a place where members share ideas,
experience and resources to reconstruct collective
knowledge and promote outcomes by means of all
kinds of platforms and applications.
In general, virtual learning community is a
technology-mediated online group which focuses on
affiliation and learning improving. Differ from
traditional class virtual learning community does not
adopt communication face to face but shares
knowledge in distance and through this way, it
weakens the role of teacher and encourages
members to participate in interaction among human,
online environment and resources. Therefore its
used to be treated as informal learning
supplementing traditional class but gradually
occupies the forefront education through the way of
integrated a part of blending learning recently. This
paper aims to analyze and illuminate the evolution
and development of virtual learning communities in
a visual and quantized way.
2 DATA PROCESSING
2.1 Visual Tool: Citespace
The visual software in the research is named
Citespace(Citation Space), programmed by an
Sha, J., Chen, K. and Dong, S.
Evolution and Development of Virtual Learning Communities based on a Visual Analysis.
DOI: 10.5220/0006694903690376
In Proceedings of the 10th International Conference on Computer Supported Education (CSEDU 2018), pages 369-376
ISBN: 978-989-758-291-2
Copyright
c
2019 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
369
academic team led by professor Chaomei Chen, and
the first vision is compiled in Java in 2004. The
origin idea of Citespace is to draw visual graphs and
assist to analyze the potential knowledge contained
in scientific analysis comprehensively while after
constantly amendment, its core function can achieve
the visualization of a special keyword based on
articles written in different stages through co-
citation analysis, co-occurrence analysis, timezone
evolution analysis and so on. The working principle
of Citespace is the basis of a certain field consists of
the co-citation primary data and the advanced
knowledge is reflected by articles which quote the
co-citation data in some degree, therefore the
evolution process of the specific field is composed
of research basis/past, development, hot topics and
latest state. Its CiteSpaceV(5.0.R2 SE) Version to
process origin data combined with qualitative and
quantitative analysis to handle the text content in
this paper.
2.2 Data Source
Statistics in the research is derived from Web of
Science
TM
Core Collection Database, Science
Citation Index Expanded (SCI-EXPANDED) and
Social Sciences Citation Index (SSCI) search
specifically. Data type is set as article only, the
time span is chosen from 2000 to 2016, and the
deadline is 2nd December, 2016. Search virtual
learning community as keyword in text box and
516 related articles are resulted shown in Figure 1 as
follow. In the figure, the number of papers varies in
different years and generally the tendency is upward
which means more and more researchers have paid
their attention to virtual learning communities since
21
st
century.
Figure 1: Number of papers varies in different years.
2.3 Parameter Setting
First of all, all papers need to be filtrated in case of
repetition, which shows no repetition and cut
516articles into sections in chronological order.
Then import all papers into CiteSpaceV and create a
new project of this research. Time span of the
interface is set from 2000 to 2016 and one year a
slice, keeping accordance with data source. Next
choose Title, Abstract, Author
Keywords(DE), Keywords Plus(ID) in Term
Source TabControl, Cited Reference of Node
Types and adjust parameter C, CC, CCV as
(2,2,20), (3,3,20), (5,3,20) to demonstrate the best
visual graph. Finally run the software to draw the
visible graph of 516 related articles like Figure 2, in
which sharpness and size of words have significant
meanings explained in section 3.1.1.
Figure 2: Co-citation knowledge graph.
3 VISUALIZED ANALYSIS
In this section, an elaborate description is required
for diverse visual graphs, such as cluster graph,
timezone view and detailed tables. Three subsections
including co-citation analysis, co-occurrence
analysis and timezone evolution analysis are
introduced to support the evolution and development
of virtual learning communities in different stages
associated with technology.
3.1 Co-citation Analysis
Co-citation analysis confirms that co-citation
network appears if two articles or two authors are
quoted by one certain paper and there is always
something in common among quoted articles in
conception, theory and method, which is shown in
the relationship among nodes of the visual
knowledge graph. Besides, the basis of one field is
approximately equal to the aggregate of co-citation
CSEDU 2018 - 10th International Conference on Computer Supported Education
370
articles and the frequency of quoted articles reflect
the importance of the article in the co-citation
network.
3.1.1 Co-citation Knowledge Graph
In Figure 2, different sharpness and size of words
have varied meanings. The deeper the color is and
the larger the size is, the more significantly the
keywords influence in the co-citation knowledge
graph. It finds out that the three most important
articles focus on topics about learning exchange,
knowledge sharing as well as identity affiliation of
members in communities. Some of the points are not
totally same to virtual learning communities we talk
about in this paper but can be regarded as the origin
of how virtual learning communities work in early
time. Taken WENGER Es paper as an example,
which is indeed a book concerning learning and
communication in community entities, WENGER E
expounds the process of learning and identity
affiliation and trusts negotiation makes participation
come true. He thinks its not absolutely same to
require members behaviors in community entities
but must formulate definite rules to regulate
conversation and behaviors suitably and legally. As
for learning, hes favor on the opinion that the
ability of valuable knowledge sharing and
acquirement is much more important than know-all
individually alone and the learning exchange can
assist to predict members performance. WENGER
Es study emphasizes the importance of meaningful
knowledge construction and identity affiliation,
which provides reference for subsequent research.
3.1.2 Co-citation Clusters
Cluster analysis gathers high homogeneity articles
and circles as well as lines in different colors means
different clusters in Figure 3. Two parameters
demonstrating the cluster result is valid are
Modularity Q=0.7616 and Silhouette=0.6. There are
10 cluster labels in the co-citation cluster graph and
the serial number starts from No.0, in which the
smaller the serial number means more articles. For
instance, 0# cluster is marked computer based
training and it possesses the largest number of
articles, 22. Check the clusters content and it finds
out that most articles in early time are based on
survey in community entities and social
communities where learning usually generates in
experience exchange process. With the coming of
21
st
information technological revolution, Internet
and computer technologies prosper and bring
motivation into communities development.
Integrated in communities, a large quantities of
online platforms appears and the prosperity of
constructivism theory which advocates learners
oriented sparing no efforts requires technologies to
offer better learning experience ulteriorly.
Combining with pedagogy theory and psychology
theory, more and more technologies are applied as
supplement of traditional class in virtual learning
communities.
Figure 3: Co-citation cluster graph.
After co-citation analysis, we can conclude that
elements of community entities such as knowledge
sharing and identity affiliation are similar to them of
virtual learning communities and studies on
community entities contribute to research about
virtual learning communities. With the development
of computer technologies, community entities are
carried on the Internet and expedite online
communities which break the restriction of time and
region and make experience exchange and
communication more conveniently. Later on, online
communities directed to learning arise such as
forums and discussion board in informal learning.
It's obvious that technology applied to education
improve the learning efficiency and convenience,
and technology construct online communities and
then transform communication as well as traditional
teaching networked in early times.
3.2 Co-occurrence Analysis
Co-occurrence analysis is a method quantifying
common information of selected articles from all
kinds of information carrier. Its to extract keywords
in common characteristics to visualize and get
generalities by mean of Citespace in scientific
studies.
Evolution and Development of Virtual Learning Communities based on a Visual Analysis
371
3.2.1 Co-occurrence Keywords
Adjust parameter, select keywords frequency is
above 15 and separate co-occurrence keywords into
two parts: interaction relied on technologies and
knowledge sharing.
Technologies realize interactive environment
Figure 4 shows the change of keyword “virtual
community and the trend is upward especially after
2012. The sharp up is related to the flourish of
MOOC (Massive Open Online Courses) and the
integration of cloud technology and instruction,
which drives the blending of mobile learning,
electronic learning and traditional teaching.
Interaction can be divided into two types: man-
machine interaction and person to person interaction,
and the former provides basic functions like data
recording, data mining and data analyzing to make
better interaction while the later derives company
agent to filtrate companies with same interests or
goals for learners and recommends the most suitable
companies as much as possible, taken the inner
world such as self-efficacy and personality
characteristics of learners into consideration.
In addition, learner-oriented requires technological
majorization for better learning experience. On the
one hand, Three-dimensional (3D) technology
brings virtual simulation into not only entertainment
but the construction of education which encourages
learners to interact and collaborate in communities.
On the other hand, a new form of game named
Serious Game with exquisite environment grows and
is admired by educational professors recently, which
is treated as attraction for learners to insist on
learning and working efficiently. For example,
Second Life uses virtual character that user builds to
experience different life in online virtual community.
Furthermore, the construction of simulation
environment is appreciate for educational
experiments such as chemical experiments in danger
and physical experiments under ideal conditions.
Figure 4: History of virtual community .
Conditions motivate knowledge sharing
Articles in co-occurrence graph focus on factors
influencing knowledge sharing and measures of
creating conditions to motivate knowledge sharing,
which explicate why and how to promote the
awareness of knowledge sharing and participative
behaviors. According to the consequence of co-
occurrence keywords selected by Citespace and
related references, factors are separated into internal
motivation and external influencing factors.
Internal motivation consists of emotional
commitment (including trust, self-efficacy, attitude,
etc.) and individuals emotional response to
technology which means whether learner is adaptive
for technology or not. Furthermore, external
influencing factors cover the ease of access to
information, social relationship, reward mechanism,
open technical environment that guarantee
accessibility of platforms and effective community
rules. All above play positive role on knowledge
sharing and we can take measures involved
improving emotional commitment, enhancing self-
efficacy and satisfaction of learners for virtual
learning communities, widening channels of
informational access and social networking by
means of technologies, implementing democratic
community rules, and establishing effective reward
mechanism to meet the needs of learners and ensure
persistent participation furthest in virtual learning
communities.
3.2.2 Co-occurrence Clusters
Two parameters Modularity Q=0.6452 and
Silhouette=0.6727 indicate the high reliability of co-
occurrence clusters. There are 13 clusters classified
by size of article number and Table1 as follow
shows the ten largest clusters of the cluster graph
produced by LLR algorithm. From the Mean(Year),
most co-occurrence clusters appear after 2010 which
represents studies on virtual learning communities
make significant progress after 2010 and we analyze
the cluster content through clicking the node to
check the detailed citing articles and the analysis
result of these important articles attached to different
cluster labels.
Of all clusters, 0# cluster owns the largest
number of articles, and the label reveals its
associated to the distributed learning environment
where social media embeds online communities and
expands the range of interdisciplinary
communication. Other clusters pay attention to
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Table 1: Labels of clusters.
Cluster
ID
Size
Silhouette
Mean
(Year)
Label(LLR)
0
29
0.63
2010
perspective; role;
distributed learning
environment;
1
23
0.808
2014
learning environment;
online learning; self
efficacy;
2
22
0.76
2011
simulator; technology;
wiki;
3
20
0.763
2011
knowledge sharing;
online community;
trust;
4
16
0.872
2014
drug discovery;
descriptor; virtual
screening;
5
15
0.795
2012
technology
acceptance;
communities of
practice; twitter;
6
15
0.756
2014
children; randomized
controlled trial;
nursing student;
7
12
0.78
2013
virtual environment;
script; community
pharmacy;
8
12
0.78
2013
sense; virtual world;
curriculum;
9
11
0.8
2012
impact; climate
change; student;
identity affiliation and the virtual simulation of
online platforms. For example, self efficacy of 1#
cluster, trust of 3# cluster and “technology
acceptance” of 5# cluster put their points on how to
enhance learners identity affiliation(including trust,
self-efficacy, attitude, etc.) and improve learning
experience by technology application. However,
words like “simulator” and ”virtual” in 2#, 4# and
7# cluster demonstrate the virtual simulation makes
learners immerse in learning. On the one hand, the
simulation lab guarantees real and safe experience
for learners which keeps dangerous situations like
hazardous chemicals explosion away. On the other
hand, ideal conditions such as zero friction and
vacuum state that can hardly happen in reality could
be constructed well in physics simulation
experiments and then makes learners feel
appreciable through operation in person. Moreover,
some clusters with small size concentrate on the role
of leader that greatly determines the development
direction of a certain virtual learning community
through resource management, experience
transmission and rule execution, which insures the
virtual communities efficiently and orderly.
On the whole, co-occurrence keywords consistent
with co-occurrence clusters identify the influence of
technological interaction and knowledge sharing,
and the former involves relationship among learners
and human-to-environment and how to create
conditions to improve interactive experience like 3D
serious games and virtual simulation while the latter
analyzes the factors including internal motivation
and external influencing factors affect sharing sense.
Little by little, with the degree of hybrid of
education and technologies deepened, simple
experience exchange and platform construction are
transited to high-level learning skills and deep
interaction.
3.3 Timezone Evolution Interpretation
The view of timezone evolution of virtual learning
communities in Figure 5 is made up of lines and
circles in different colors. The deeper the rose color
is, the more important the labels of nodes are and the
denser the lines are, the more important the labels of
nodes are. In Citespace, center analysis in which
centrality is regarded as important reference of
evaluating nodes position in knowledge map
network is to analyze the circles with rose color
outside the circle rim. According to Figure 5, nodes
with high-centrality include virtual environment,
design, self efficacy, social presence, social
media, knowledge sharing and so on. Three
keywords are clear as follow to interpret the
contextual research hotspots of virtual learning
communities in the view of timezone evolution.
Figure 5: View of timezone evolution.
3.3.1 Knowledge Co-construction Beyond
Knowledge Sharing
Theres no doubt that Knowledge sharing is the
internal impetus for the development of virtual
learning communities where learners of totally
Evolution and Development of Virtual Learning Communities based on a Visual Analysis
373
different backgrounds join, gather and communicate
for same or similar interests and purposes. It's
obvious that knowledge sharing is the important
basis for virtual learning communities whether the
experience exchange in early time or communication
and knowledge co-construction beyond knowledge
sharing afterwards, therefore the key to ensure
effective participation and shape the communities is
to offer what members need indeed in the
mechanism of knowledge sharing. To get the goal,
on the one hand, internal motivation and external
influencing factors are analyzed to create conditions
to inspire members especially learners with
abundant valuable learning resources to share on
their own initiative and improve their willing to
share knowledge even co-construct knowledge
beyond sharing which means learners need to create
new knowledge based on the integration with
original experience; on the other hand, the result of
knowledge co-construction must be positive and
bidirectional. Positive result is to build rules to
forbid plagiarize or other intellectual property
infringement, and the ideal positive knowledge
sharing is to promote meaningful knowledge co-
construction beyond knowledge sharing which needs
to consolidate existing knowledge and motivate
knowledge co-construction on the basis of
experience exchange and communication instead of
remember or download resources from others.
Bidirectional knowledge co-construction is supposed
to make knowledge and resources flow adequately to
generate dynamic communication network in which
learners of virtual learning communities are
available for requisite information and the
knowledge co-construction expands the knowledge
repository for communities to attract more and more
learners and strengthen communities in return.
3.3.2 Friendly Social Relationship
Friendly social relationship guarantees good
performance of learners and there are some people
elder and some new in virtual learning communities.
The elder usually hold the post of leaders who shape
community culture, guide the new to fit the
communities and resolve contradictions and the
responsibility drives leaders to make and execute
rules, collect and share resources, warm the
communication atmosphere, provide members with
identity affiliation and so on.
Differ from traditional class, the identity
affiliation of members in virtual learning
communities reflects from online behaviors such as
comments and discussions in forums rather than talk
face-to-face in classroom. Generally, the identity
affiliation represents members subjective feelings
like self-efficacy and trust. Members with diverse
prior experiences grow the sense of belonging
through communication with the elder after joining
the communities and reduce independent actions
gradually. To celebrate the process, the elder
introduce rules and members to new member and
help he/she feel the collective honor, good leader
convinces new members and the warm atmosphere
in virtual learning communities prompts members to
construct trust in shorter time. Trust among
members will intensify all identity affiliation,
enhance the willing of participating activities and
knowledge co-construction and then push the virtual
learning communities to a higher stage.
3.3.3 Technology Optimizes Learning
Experience
As an essential element of virtual learning
communities, technology provides members with
convenient learning platforms and channels to gather
and communicate synchronously or asynchronously,
and achieve members participation break the
limitation of time and space. In other words,
multiform virtual learning communities is based on
the technological construction and technology makes
the upload, download and sharing of resources as
well as evaluation of learning performances
measurable, in which process technology deepens
the friendship and social collaboration. Frankly
speaking, technology restricts the development of
virtual learning communities to some extent, for
instance, it shuts the door against people who can
not afford the network or use technologies, but
investment from the government finance has focused
on educational equality and closed the gap step by
step. Besides, how to optimize learning experience
and make communication convenient with the
easiest technological operations have become
research hotspots of virtual learning communities
recently and studies on artificial intelligence applied
in education are underway. With the development of
technology, deep integration of technology and
education will contribute on learner-oriented
learning experience and improving learning
outcomes, and some new multiform virtual learning
communities such as mobile learning communities
and 3D virtual learning communities rise to
consummate the research framework of virtual
learning communities in ubiquitous learning
environment.
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374
4 DISCUSSION
The purpose of this paper is to visualize the
evolution and development of virtual learning
communities by means of Citespace while selected
articles are limited in Web of Science
TM
Core
Collection Database, Science Citation Index
Expanded (SCI-EXPANDED) and Social
Sciences Citation Index (SSCI) search specifically
and keywords Citespace extracted are from titles,
abstracts and keywords of articles instead of the
whole papers, which might makes the visual
consequence unclear in some degree. Although we
have read and checked the typical articles in detail,
its inevitable that some cases are ignored for that
516 related papers in this research can not be read
completely in person. In addition, taken account of
the limitation, the research analyzes the evolution
and development of virtual learning communities on
the macro level but not microscopically. Obviously,
there are still much work to do with the analysis of
the benefits of instructional technology applied for
better learning and optimized learning experience in
communities.
5 CONCLUSIONS
In conclusion, the paper combines pedagogy theory
and technology application to illustrate the evolution
and development of virtual learning communities
based on visual graphs drawn by Citespace. From
the co-citation analysis, technology constructs the
online platforms and provide channels like Q&A
communities and forums to make learning efficient
and convenient in early times. After carrying
community entities on the Internet, more and more
interactions are requested through technological
update and virtual environments are applied in
communities to optimize the learning experience as
well as learning interests. Quantities of studies focus
on learners subjective feelings and present that its
essential to create internal and external conditions to
motivate knowledge sharing and improve learning
performances. Afterwards, the view of timezone
evolution interprets the contextual research hotspots
of virtual learning communities from three angles
which are knowledge co-construction beyond
knowledge sharing, friendly social relationship and
optimized learning experience by technology.
However, the visual analysis also finds that
cooperation among researchers and institutions is
insufficient and the network in Figure 6 shows the
independent research with low contact and joint.
Figure 6: Graph of co-operating institutions.
It must be realized that professional research teams
are essential and cooperation researches promoting
the evolution and development of virtual learning
communities are feasible. Therefore, cooperation
astride countries and research institutions and
sharing the research achievements under the
background of technology integrated education will
devote to pushing virtual learning communities to
develop higher level and make technology serve
education authentically in further research.
ACKNOWLEDGEMENTS
Id like to thank my supervisor, associate professor
Kaiqun Chen, for his encouragement and assistant
throughout the development of this paper. Besides, I
have to appreciate the humanities and social science
research project New Research Model Based on E-
SCIENCE (Project ID Number: 15BTQ057) for our
work is funded by this project which belongs to
ministry of education and the support of the
undergraduate teaching reform program of
Shandong Pro in 2016 which is named “Learner-
centered Model to Explore Collaborative Learning
Support”.
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