the teacher and at the same time broadening the
possibility of online co-production, breaking away
from the traditional way of teaching and learning.
ACKNOWLEDGEMENTS
The VideoM@t project received funding from the
Ministry of Education and the Ministry of Culture,
through a contest promoted by the School Libraries
Network (Portugal). We would like to sincerely
thank all the students and teachers from School of
Palmeira (Portugal), which agreed to participate in
the project.
REFERENCES
Adams, A., Rogers, Y., Coughlan, T., Van-der-Linden, J.,
Clough, G., Martin, E., & Collins, T. (2013). Teenager
needs in technology enhanced learning. In Workshop
on Methods of Working with Teenagers in Interaction
Design, CHI 2013. Paris, France.
Adams, A. & Clough, G. (2015). The E-assessment
burger: Supporting the Before and After in E-
Assessment Systems. Interaction Design and
Architecture(s) Journal - IxD&A, N.25, 39-57.
Bardin, L. (2013). Análise de conteúdo. Lisboa: Ed. 70.
Bívar, A., Grosso, C., Oliveira, F., & Timóteo, M. (2012).
Metas curriculares do ensino básico – matemática.
Lisboa: Ministério da Educação e Ciência (MEC).
Cherepinsky, V. (2011). Self-reflective grading: Getting
students to learn from their mistakes. Primus, 21(3),
294-301.
Cruz, S., Lencastre, J. A., Coutinho, C., Clough, G., &
Adams, A. (2016). Threshold Concepts Vs. Tricky
Topics - Exploring the Causes of Student's
Misunderstandings with the Problem Distiller Tool. In
James Uhomoibhi, et al. (ed.), Proceedings of
CSEDU2016, Vol.1, (pp.205-215). Rome:
SCITEPRESS
Cruz, S., Lencastre, J. A., Coutinho, C., Clough, G., &
Adams, A. (2016). The Problem Distiller Tool:
supporting teachers in uncovering why their students
have problems understanding Threshold Concepts. In
Gennaro Costagliola, et al. (Eds.), Computers
Supported Education (pp. 380–401). Cham: Springer.
Cruz, S., Lencastre, J. A., Coutinho, C., José, R., Clough,
G., & Adams, A. (2017). The JuxtaLearn process in
the learning of maths’ tricky topics: Practices, results
and teacher’s perceptions. In Paula Escudeiro, et al.
(ed), Proceedings of CSEDU2017, Vol.1 (pp.387-
394). Porto: SCITEPRESS.
Guimarães, F., Arcavi, A., Gómez, B., Ponte, J. P., &
Silva, J. (2005). O ensino aprendizagem dos Números
e da Álgebra: Que problemas, que desafios. Encontro
2005, (pp.361-379). Caminha: SPIEM.
Hartnett, E., Malzahn, N., & Goldsmith, R. (2014).
Sharing video making objects to create, reflect &
learn. In Learning through Video Creation and
Sharing (LCVS 2014), September, Graz, Austria.
Kearney, M., & Schuck, S. (2006). Spotlight on authentic
learning: Student developed digital video projects.
Australasian Journal of Educational Technology,
22(2), 189-208.
Lencastre, J. A., & Coutinho, C. (2015). Blended
Learning. In Mehdi Khosrow-Pour (org.)
Encyclopedia of Information Science and Technology,
Third Edition, Volume II (pp. 1360-1368). Hershey
PA: IGI Global.
Lencastre, J. A., Bento, M., & Magalhães, C. (2016).
Mobile Learning: potencial de inovação pedagógica.
In Tânia Maria Hetkowski & Maria Altina Ramos
(orgs.), Tecnologias e processos inovadores na
educação (pp. 159-176). Curitiba: Editora CRV.
Lencastre, J. A., Coutinho, C., Cruz, S., Magalhães, C.,
Casal, J., José, R., Clough, G., & Adams, A. (2015). A
video competition to promote informal engagement
with pedagogical topics in a school community. In
Markus Helfert, et al. (ed.), Proceedings of
CSEDU2015, Vol.1, (pp.334-340), Lisbon:
SCITEPRESS
Martín, E., Gértrudix, M., Urquiza-Fuentes, J., Haya, P.
A., Hernán-Losada, I., & Castellanos, J. (2014).
¡Estudiantes creativos! Creación de vídeos educativos
en redes sociales educativas. In Hernández, J. y
Martín, E. (Eds.), Pedagogía audiovisual:
Monográfico de experiencias docentes multimedia,
(53). Madrid, Servicio de Publicaciones, Universidad
Rey Juan Carlos.
Meyer, J., & Land, R. (2003) Threshold concepts and
troublesome knowledge: linkages to ways of thinking
and practising within the disciplines. In Rust, C. (Ed.)
Improving student Learning - Theory and Practice Ten
Years on, (pp. 412-424). Oxford: OCSLD.
Perkins, D. (2006). Constructivism and troublesome
knowledge. In J. Meyer & R. Land (Eds.),
Overcoming barriers to student understanding:
Threshold concepts and troublesome knowledge (pp.
33–47). Abingdon: Routledge.
Pirhonen, J., & Rasi, P. (2017). Os vídeos instrucionais
gerados por alunos facilitam a aprendizagem através
de emoções positivas. Journal of Biological
Education, 51(3), 215-227.
Rystedt, E., Helenius, O., & Kilhamn, C. (2016). Moving
in and out of contexts in collaborative reasoning about
equations. The Journal of Mathematical Behavior, 44,
50-64.
Song, Y., & Kapur, M. (2017). How to Flip the Classroom
– “Productive Failure or Traditional Flipped
Classroom” Pedagogical Design? Educational
Technology & Society, 20 (1), 292–305.