Children are given freedom to play, exploring what
is played especially in language.
Based on observation conducted in several
kindergartens in Ternate shown that various types of
educational games (APE) are available but they had
not been fully utilized, even though they were still
neatly stored on the classroom shelves. APE is rarely
used maximally to support children's language
development. In addition, teachers still use a
classical method (teacher centred), in which the
teacher still dominates learning so that children's
opportunities in language are also lacking. Another
thing occurs is that teachers’ creativity in creating
and utilizing APE is less skilled and they tend to use
student worksheets.
This is also supported by data taken from
kindergarten teachers that not all available games
equipments are educative, especially to optimize the
development of early childhood language. It is
assumed that good game equipments are expensive.
Sometimes the tools are materially dangerous. This
is certainly very worrying because almost all
kindergartens have limited facilities and
infrastructure and generally do not meet the
standards and requirements. In general, kindergarten
in Ternate does not have educational game tools that
supports children's play activities, so that the daily
activities are mostly still in the form of learning.
2 METHODS
This research used a qualitative approach with
descriptive design. It intends to describe the use of
educational-based educational tools (APE) in early
childhood language learning in kindergartens in
Ternate and some obstacles encountered in early
childhood language learning. The data collections of
this research were deep interview, observation and
documentary method. After the data collected, it is
analyzed qualitatively using the Interaction Model of
Miles and Huberman (in Moleong, 2006). The steps
were data reduction, data display, and conclusion or
verification. Then to guarantee the data validity, the
techniques used peer briefing and triangulation,
namely sources triangulation and data triangulation.
3 RESULT AND DISCUSSION
In general, game equipment as a source of learning
for early childhood in Alkhairat Skeep kindergarten
and Immanuel kindergarten in Ternate is able to
support learning and it has been used optimally by
teachers and students in facilitating language
learning in school. In addition, there are various
types of game tools that vary in shape and it makes
children become interested in playing it.
Furthermore, the use of APE for children is adjusted
for their age and level of achievement. At the age of
5-7 years children need 30% sensorimotor APE,
20% symbolic APE, and 30% project APE.
Meanwhile, there are several types of APE that
have been designed and developed first by some
experts from developed countries such as Maria
Montessori, George Cuisenaire, Peabody and Frobel,
but there are also several types of APE designed and
created by teachers themselves based on the needs
and conditions of the local environment. Based on
interview data, observation data, and review of
documentation about the availability of APE based
contextual on the main activities provided by
teachers in Alkhairat Skep Kindergaten and
Immanuel Kindergarten in Ternate prove that there
are many APE that are available and in accordance
with the Standard Procedure and Criteria (NSPK) for
early childhood facilities both indoor and outdoor.
In provision of game tools of Alkhairat Skep
Kindergarten and Immanuel Kindergarten show that
all facilities and indoor game tools are meaningful
for children, because they are safe, clean, non-toxic,
pesticide-free and comfortable condition. In
addition, with these game tools, children get the ease
and opportunity to use them to play, explore, and
imagine in developing children’s language learning.
Besides, based on interviews with teachers in
Alkhairat Skep kindergarten and Immanuel
kindergarten, it was revealed that how teachers both
in groups A and B used artificial educational tools
and mixed materials available in language learning.
The teacher uses several educational tools such as
picture books, word flannel and letters, word cards,
picture cards, puzzles, finger puppets, interactive
CDs that support children's language development
so that learning objectives can be achieved. This is
also confirmed by documents review related to the
use of educational game tools in early childhood
language development learning that teachers have
followed various appropriate procedures including
the stages of planning, implementation and
evaluation as contained in their daily lesson plan
(RPPH). Furthermore, according to the observations,
it was also revealed that the use of educational game
tools in language learning has been used by teachers
in each learning group both groups A and B. The
teachers both in the groups have their own ways of
using educational games either artificial or