Pactical with Virtual Digital Trainer Learning Approach in
Vocational High School Manado, North Sulawesi, Indonesia
Luckie Sojow and Helena Opit
Departement of Electrical Engineering, Faculty of Engineering,Universitas Negeri Manado, Kampus Tondano 95618,
Indonesia
Keywords: Practical, Virtual Simulation, Trainers, Digital
Abstract: This study aims to reveal/test that the results to learn basic digital techniques with the learning approach of
virtual simulation (simulator) is higher than the study of students with learning approach to digital trainer.
This other research using experimental methods, because it is to determine the effect of learning approaches
virtual simulation and digital trainer and compare the two approaches learning. Another variable that can be
controlled is the beginning of knowledge in vocational Manado. The results of teaching and learning digital
techniques using simulators is higher than the group of learners who use the trainer. The learning digital
techniques competency field of audio engineering video and Computer engineering and Networks is more
effective in the process of achieving competence when compared to using a trainer.
1 INTRODUCTION
Vocational education program allotment to its
graduate have the ability, skill in the field of certain
expertise. So minimum demand every of its
graduates must skillful in the field of its expertise for
corporate world and industry. Vocational training
graduate is expected to fill the opportunity to work
at corporate world/industry, based on certification
area of expertise that is owned the participant to
educate. Graduate SMK can continue to the higher
education, as long the graduate fulfill the
requirements, that is expected based on competence
of expertise that is elaborated it.
Issues that in facing the present day graduate
SMK, that is gap of demand of expertise in the
school of demand that is expected in the industrial
world. One of the cause is not yet concordance of
supply of demand among others less or have not its
you device of practice in the school. Based on the
fact that there are in the manufacturing industry, that
the process of making one unit of the product
requires the collaboration of various skills
(collaborative skills). Without the cooperation is
good then the final result of the expected product
can not be achieved. (Dwi Rahdiyanta, 2014).
Trainer DCS/SCADA have developed could be used
in accordance with the competence of knowledge
and skills on the syllabus subjects Control Systems
Process interactively, effective, and efficient, which
has been evidenced by the survey data through a
questionnaire given to the expert of teachers, experts
from industry, as well as the students. (Agus Rahmat
Ramdan et all. 2016). To carry out a lab activities
will require several factors, including laboratory
space in accordance with the practice subjects,
facilities equipment, and a complete practice
materials. Fact the field after the observation is
found that there are many vocational
equipment and materials that have very
minimal practice, teaching media is still using
conventional methods , there are even schools that
do not have laboratory space, so that the lab is
not running optimally. (Sapto Haryoko and Hendra
Jaya, 2014).
In fact still a lot SMK that very minimum
equipment practices to including SMK Manado. To
that end, need effort of substitution of equipment
practices with simulator in attainment of competence
that same and also improvement of quality of
equipment and curriculum. With limitation of
equipment practices supporter of attainment of
purpose of learning, then it need to be searched for
alternative of substitution of equipment of practice
area of technical expertise electronics / technique in
computer and network with media of electronic that
is recognized with virtual simulation (simulator) it to
Sojow, L. and Opit, H.
Pactical with Virtual Digital Trainer Learning Approach in Vocational High School Manado, North Sulawesi, Indonesia.
DOI: 10.5220/0009013804870489
In Proceedings of the 7th Engineering International Conference on Education, Concept and Application on Green Technology (EIC 2018), pages 487-489
ISBN: 978-989-758-411-4
Copyright
c
2020 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
487
be fulfilled proportion of practice that ougt to
experienced by the participant to educate. Burdened
the equipment of practice in learning will affect in
quality of competence that later will be owned the
participant to educate. Vocational training is
education for acquisition of knowledge and skill that
having the economic value, according to need of
market with education of labor of coefficient high.
Realistic unitary costs of providing technical and
vocational education and training, the evidence
suggests technical education is a cost-effective
modality. (Almeida, 2015). Implication for
vocational training is: a) apprentice or internship
Program must become part of system of education of
vocational, because there are many technical skills,
stand, habitual, and emotional can only be gained
through the on of the of job of training. b) In on of
the of job of training of is studied skill to included
that having the character of general and specific, c)
Because general of training have the value of longer
economic and to be foundation, then it need the
strong, d) Spesific training must always be in up of
to of date according to need of market, e) Training to
have skill of way gain and dig the information to
become be important to up of dating including the
lesson base of digital technique.
Acquisition of knowledge and performance of a
skill or stand that is developed from vocational
lesson, is as a rule shown with value of the given
number teacher, all scope of cognitive domain and
the psychomotors that are study result of participant
educate. Present that study result is ability that is
owned the student after the s(he receive experience
to learn it. Technical, vocational, education and
training (TVET) plays a vital role in a society’s
economic growth and social development. (Azizi N.,
et all, 2015). So acquisition of knowledge and skill
of participant educate can be happened when
experiencing the experience to study in school is all
received theoretically and the practices.
2 METHODOLOGY RESEARCH
Research is done at the SMKN 2 Manado with
method of experiment with approach of learning
uses instrument for practice of virtual simulator and
digital trainer. Settlement of sample randomly
counted trainers 30 students for group by means of
practice the digital simulator and group that using
instrument for practice of digital trainer 30 students.
Testing the requirements be to be conducted the test
of normality, homogeneity tests significance of
regression. Settlement of sample at research is
random stage sampling. Each of participant educates
the group of is chosen experiment has the whole
sample 60 Participants educate.
3 RESULT AND DISCUSSION
Declaring main effect: study result Base of digital
technique at group of participant educates that is
taught with approach of learning uses the simulator
higher than in participant educates that is taught with
approach of learning uses the digital trainer. Result
of analysis is gained F
h
= 4,354 while F
t
= 4.02 (Fh=
4.354 > Ft = 4.02), mean Ho be to be refused or
hypothesis of research is received. This means there
is difference of study result of participant educates
learning of digital technique by using the simulator
and trainer. Descriptive analysis got that score of
average of study result of base of digital technique at
group of participant educates that is taught with
approach of learning uses instrument for practice of
simulator are 77.66 while score of average of study
result at group of participant educate that is taught
with approach of learning uses instrument for
practice of trainer are 72.53. This indicate that the
study result of base of digital technique with
approach of learning uses the simulator higher than
at group of participant educates that is taught with
approach of learning uses the trainer.
Learning of Vocational area including productive
subject of base of digital technique with approach of
learning uses instrument for practice of simulator by
teacher can increase the study result because of
response of participant educates in internal
motivation, response to try to understand the matter
of base of digital technique so when participant
educates the practitioner to conceptualize the logic
from transfer of knowledge that is experienced on
assembling of digital network in phases can be
assembled quickly if compared to using instrument
for traditional practice (trainer). This in line with
that is declared by Taghavi and Colen (2009) that
integration of learning of laboratory of computer of
simulation with method of traditional learning
(trainer) significantly increases understanding of
student about concept of network of digital
electronic. Strategy learning of vocational area
aimed at the formation of skill matching with need
of employment. Teacher strives to manage the class
with selection of approach of learning uses
instrument for practice both simulator or trainer to
fulfill demand learns it, so participant educates is
able to give the feedback in resolving the assembly
of network matching with task to be resolved.
As also with that is declared by Kim, Park, Lee,
Yuk and Lee (2016) in result of research about
EIC 2018 - The 7th Engineering International Conference (EIC), Engineering International Conference on Education, Concept and
Application on Green Technology
488
virtual simulation, that (1) Student of Leaner-
Centered VR's group reach the study result that more
satisfies, they feel understand the better subject, and
feels approach of learning with method teaches this
is more captivate, (2) Virtual Reality Physics
Simulation (VRPS) very useful to use as component
of teaching the interaction high, especially in the
visualisation conceptualizes the abstraction like
phenomenon of electromagnet, (3) Program of
VRPS good for: realistic of experiment of hand-on,
visualisation from amount of physics that could not
see, replace the dangerous place, overcome the cost
high, and complicated experiment. This work aims
to develop a step by step process on the
implementation of the student cantered pedagogy
and a digital approach for applying the principles of
good assessment and instant feedback to assessment
obtained to students. The work seeks to utilize the
potential of digital technologies to facilitate peer and
self-assessment, promoting greater self-regulation
among students. (Evelyn Brindha, 2016).
Competence forming process is supported with
cognitive theory in process of change of behaviour
of participant educates to the concept of network of
is studied logic. Feature of digital symbol and
component that is presented in program of software
of simulator easier to be understood to be able to
relate in process of verification of truth table from
network of the logic. This mean process of learning
with approach of learning use the simulator in
transferring concept of knowledge and formation of
skill of participant educates when demonstrated by
teacher is quicker understood compared to that is
taught with approach of learning uses the trainer.
4 CONCLUSIONS
Based on result of examination of hypothesis, then
conclusion as the followings. Study result digital
base of technique of group of participant educates
that is taught with approach of learning uses the
simulator digital higher than the group of participant
educates that is taught with approach of learning
uses the trainer digital.
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