learning media can also provide stimulus for
students to learn and develop students' intellectual
and emotional aspects (Rusman, 2011).
According to Wiji Suhardjo, various theoretical
and empirical studies show the use of media in
learning as follows; 1) Media is able to provide
varied stimuli and reduce verbal tendencies, 2)
Media can overcome the limitations of experience
possessed by students, 3) Media can overcome
physical limitations and learning environment
(classrooms) such as; objects that are too big or too
small, movements that are too fast or slow, objects
that are too complex or objects that are too far away
or difficult to reach (geographic), 4) Media allows
direct interaction between students and their
environment, 5) Media produces uniformity
observation (unifying responses), 6) The media
evokes new desires and interests, 7) The media
evokes motivation and stimulates learning, 8) The
media provides integral / comprehensive experiences
of concrete and abstract things, 9) The media
provides opportunities for students to learn
independently, at the place, time and speed that is
self-determined (Suhardjo & Purnama, 2013).
1.2 E-Learning Media Using Netop
School
E-Learning media is learning that uses electronic
circuits through internet media, to deliver learning
material that is packaged in an e-book. E-Learning is
learning to use electronic circuits (LAN, WAN, or
internet ) to convey the contents of learning,
interaction, or guidance. Learning and learning
materials delivered through this media have text,
graphics, animation, simulation, audio and video.
Netop School is designed for teachers / lecturers
to simultaneously disseminate the display of a
monitor in a class. Used for online lectures in a
computer network, one computer is installed
(installed) NetOp School in the choice as a teacher,
and the student computer is installed (installed)
NetOp School in the choice as a student (acting as a
client). The teacher can control the activities on the
student computer from the teacher computer,
including demonstrating the desktop teacher on the
student desktop, locking the student computer to get
attention, monitoring the student monitor screen,
distributing files to student computers, collecting
files from students, giving tests and surveys to
students, prevents students from running application
programs outside lecture material, preventing
students from opening certain website addresses,
recording from teacher and student computer
screens, displaying an application program to
student computers and changing the classroom
environment.
The advantage of NetOp School is that teachers
can monitor all student activities while students
cannot see the activities of the teacher. Teachers can
also give different assignments / explanations to
each student, which is immediately displayed on the
student monitor. With this software the teacher can
monitor the entire student display screen or see what
programs are run by students and vice versa, the
teacher can display what is on the monitor so that it
looks on the student's computer. Teachers through
NetOp School Teacher can communicate in writing
or with audio video. In addition, the teacher can lock
the student's computer if students do actions that are
not pleasing. With NetOp School, teachers can also
turn off / turn on students' computers remotely, and
make online tests / exams easily.
1.3 Thinking Framework
One of the successes of teaching and learning
activities can be seen from the level of
understanding and mastery of the material of the
students. The extent to which students are capable of
understanding and applying various concepts to
solve problems. Students are identified as
understanding and knowing, if students have been
able to explain, define using their own words when
faced with questions, questions, tests, and
assignments. The student is passed when students
can work on the questions given properly and
correctly.
One problem that impedes the achievement of
student learning outcomes in the computer
laboratory is the amount of distraction in students,
and the low ability of the teacher to monitor and
direct the activities of students in the laboratory. So
the application of auxiliary software, namely Netop
School is expected to contribute, especially in
improving the ability of teachers to monitor and
direct learning, easier to use and give special
treatment to certain students. So it is assumed that
the use of laboratory monitoring applications is the
right step to improve student learning outcomes in
computer practice. The Action Hypothesis in this
study is; Use of Laboratory Monitoring Applications
Netop school can improve learning outcomes of
Digital Systems of Unima PTIK Faculty of
Engineering students.
Using Laboratory Monitoring Application to Improve Learning Outcomes of Digital Systems of PTIK Unima Engineering Faculty Students
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