first, and to extend the service when the need arises,
the barriers of stigma, usability and need for training
can be tackled.
The requirements which were derived from the
design sessions specify how a mobile travel service
for older adults (with or without cognitive
impairments) needs to have specific features to cater
for these end-users. Being able to notify a bus driver
that a person with mobility needs has to disembark,
storing the location where one parked a car, or
information about the nearest restroom are examples
of functionalities that make such a technology
interesting for older adults, and that allow them to
remain mobile when facing the consequences of
becoming older.
The SOULMATE requirements elicitation and
design approach were highly participatory. The use of
these design methods is slowly becoming common
practice when creating innovations for older adults
(e.g., van Velsen et al., 2015, Šabanović et al., 2015).
We found that during our sessions, older adults were
enthusiastic to collaborate. Unlike other projects, we
decided not to use the co-designs that the participants
made as a blueprint for the SOULMATE design.
Instead, we elicited the rationale behind their design
decisions and used these to draft (non)functional
requirements. Then, and in close collaboration with
the participating SME’s, we decided which
functionality to implement or not, also taking account
what is technically feasible and makes sense from a
business perspective.
5.1 Limitations
Like any study, this work has some limitations. First,
the sample of older adults that participated in the
design sessions had a slight overrepresentation of
healthy older adults. As a result, the participants’
views on assistive technology for people with
cognitive decline may be too negative. Or, they might
not have thought they might need or use the
technology at the moment, thereby giving a
somewhat biased image of the participants’ intention
to use the technology. Second, we did not have the
opportunity to conduct a full stakeholder analysis
(including mapping, determining salience). As a
result, we opted for including stakeholders that were
willing and able to participate.
5.2 Future Work
The next step in the SOULMATE project will be to
develop prototypical versions of the technology.
These prototypes will enter a series of iterations in
which technical reliability, usability, and acceptance
will be tested and improved. Then, the MVP will be
evaluated in a real-life study with a focus on mobility,
quality of life and informal caregiver burden. In the
meantime, the participating SME’s will work out a
value proposition, business model and exploitation
strategy.
ACKNOWLEDGEMENTS
This article is based on the research work conducted
in the SOULMATE project (AAL grant agreement
#2013-6-091); www.soulmate-project.eu. The
SOULMATE project is co-funded by the AAL
Programme of the European Union and by the
funding authorities Agentschap Innoveren en
Ondernemen (Flanders, Belgium), Austrian Ministry
for Transport, Innovation and Technology (Austria)
and ZonMw, the Dutch Organization for Health
Research & Development (The Netherlands).
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