A Systematic Strategy to Teaching of Exploratory Testing using Gamification
Igor Costa, Sandro Oliveira
2019
Abstract
The Exploratory Testing (ET) is a growing approach in the industrial scenario, mainly in reason of the emerging utilization of agile practices in the software development process to satisfy the time to market. However, it is a subject little discussed in the academic context, for this reason, this work aims to use elements of gamification as a systematic strategy in the teaching of ET to keep a strong engagement of the students and stimulate a good performance, with that, obtaining as results, trained students to use this test approach in the industrial and academic context.
DownloadPaper Citation
in Harvard Style
Costa I. and Oliveira S. (2019). A Systematic Strategy to Teaching of Exploratory Testing using Gamification.In Proceedings of the 14th International Conference on Evaluation of Novel Approaches to Software Engineering - Volume 1: ENASE, ISBN 978-989-758-375-9, pages 307-314. DOI: 10.5220/0007711603070314
in Bibtex Style
@conference{enase19,
author={Igor Costa and Sandro Oliveira},
title={A Systematic Strategy to Teaching of Exploratory Testing using Gamification},
booktitle={Proceedings of the 14th International Conference on Evaluation of Novel Approaches to Software Engineering - Volume 1: ENASE,},
year={2019},
pages={307-314},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0007711603070314},
isbn={978-989-758-375-9},
}
in EndNote Style
TY - CONF
JO - Proceedings of the 14th International Conference on Evaluation of Novel Approaches to Software Engineering - Volume 1: ENASE,
TI - A Systematic Strategy to Teaching of Exploratory Testing using Gamification
SN - 978-989-758-375-9
AU - Costa I.
AU - Oliveira S.
PY - 2019
SP - 307
EP - 314
DO - 10.5220/0007711603070314