correlated and fully incorporated in the learners’ task.
In any case, although such content might have limited
influence on engagement, the presence of these
entities can potentially increase the interactivity of the
virtual world and thus, instructional designers are
advised to provide learners with diverse opportunities
for personalised tutoring through the utilisation of
PAs.
However, the inability of conversational agents to
regulate emotional responses makes the employment
of such concepts problematic. Indeed, using PAs to
deliver a fully personalised or optimal experience—
especially in virtual worlds like OpenSim—becomes
even more challenging, due to the inadequate nature
of the technology to support such entities. Therefore,
future work might further develop this platform or
migrate on a different infrastructure that better
supports the integration of AI algorithms for better
tailored responses by the PAs. This might also allow
for the accommodation of larger student cohorts,
consequently facilitating cross-institutional student
interaction.
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