
were  very  focused  on  the  application’s  immersive 
multimedia  3D  simulation  and  not  on  the  actual 
educational content. It also has to be noted that during 
the experimental approach, the usual teacher was not 
present,  which  might  have  introduced  a  very  high 
sense of freedom for the experimental group learners, 
enabling them to concentrate only on the game, which 
was a very  new school experience for them, rather 
than  on  learning.  This  case  study  reinforced  the 
perception  that  teachers’  leadership  is  extremely 
valuable  during  TEL  lessons  (Bogusevschi,  et  al., 
n.d.).  
Very  good  results  were  observed  in  terms  of 
Learners Experience and Application Usability. The 
control  class  reported  the  application  much  more 
useful when learning about precipitation formation, 
compared to the experimental group. This might be 
due to the fact that, having been presented the topic 
in a classic approach manner first, the control group 
considered  the  NEWTON  Project  Water  Cycle  in 
Nature application as a revision tool. Following the 
LSQ  comments  provided  by  the  two  groups,  the 
application was updated and localised, and it will be 
employed  as  part  of  a  large-scale  pilot  in  various 
European countries (Ireland, Slovakia and Romania) 
as part of the Earth Course (Bogusevschi, et al., 2018) 
that  will  be  provided  to  students  using  multiple 
NEWTON project technologies, which, following the 
findings  in  the  small-scale  pilots  presented  in  this 
paper,  will  also  assess  the  NEWTON  approach  as 
both an introductory and as a revision tool. 
ACKNOWLEDGEMENTS 
This research is supported by the NEWTON project 
(http://www.newtonproject.eu/)  funded  under  the 
European  Union’s  Horizon  2020  Research  and 
Innovation  programme,  Grant  Agreement  no. 
688503. 
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