were very focused on the application’s immersive
multimedia 3D simulation and not on the actual
educational content. It also has to be noted that during
the experimental approach, the usual teacher was not
present, which might have introduced a very high
sense of freedom for the experimental group learners,
enabling them to concentrate only on the game, which
was a very new school experience for them, rather
than on learning. This case study reinforced the
perception that teachers’ leadership is extremely
valuable during TEL lessons (Bogusevschi, et al.,
n.d.).
Very good results were observed in terms of
Learners Experience and Application Usability. The
control class reported the application much more
useful when learning about precipitation formation,
compared to the experimental group. This might be
due to the fact that, having been presented the topic
in a classic approach manner first, the control group
considered the NEWTON Project Water Cycle in
Nature application as a revision tool. Following the
LSQ comments provided by the two groups, the
application was updated and localised, and it will be
employed as part of a large-scale pilot in various
European countries (Ireland, Slovakia and Romania)
as part of the Earth Course (Bogusevschi, et al., 2018)
that will be provided to students using multiple
NEWTON project technologies, which, following the
findings in the small-scale pilots presented in this
paper, will also assess the NEWTON approach as
both an introductory and as a revision tool.
ACKNOWLEDGEMENTS
This research is supported by the NEWTON project
(http://www.newtonproject.eu/) funded under the
European Union’s Horizon 2020 Research and
Innovation programme, Grant Agreement no.
688503.
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