Testing Usability in an ICT Solution for Care Cooperatives:
A Case Study
Thomas Würtz Jensen and Bodil Sørensen
VIA University College, Hedeager 2, Aarhus N, Denmark
Keywords: Usability, Ambient Assisted Living, Emotional Wheel Score, Healthcare, ICT Management System.
Abstract: This paper describes a usability test design in the development of an ICT management system in an EU project
under the Ambient Assisted Living (AAL) programme. The population of Europe is aging, and the elderly
population is increasing. This demographic change will create an increasing need for social and healthcare
services. The purpose in developing the ICT management system is to meet this challenge by creating an
effective ICT management system for elderly people in need of assistance. Results from the usability test give
the developers insight into features to be changed to create a user-friendly software. The methods used in this
study were standard usability tests and emotional wheel scores. Representative end users were given a number
of tasks while conducting thinking aloud tests and emotional wheel scores followed by qualitative interviews.
The test results were categorised in terms of effectiveness, efficiency and satisfaction. In general, the end
users’ response were positive. They suggested improvements and identified a number of challenges mainly
related to effectiveness. Emotions ranged from happiness and joy, especially after successfully completing a
task, to anger and frustration when obstacles occurred.
1 INTRODUCTION
The population of Europe is aging, and the elderly
population is increasing compared to the rest of the
population (Hametner and Adelman, 2012). In the
near future, these demographic changes will cause
serious challenges in social and healthcare systems
because this group of people has a higher need for
services. Therefore, new solutions must be developed
to address the increasing population.
This article describes processes in an EU Ambient
Assistant Living (AAL) project carrying the title
iCareCoops. The purpose of the iCareCoops project
was to accommodate the demographic challenges by
developing an effective ICT management system for
elderly people in need of assistance. The study
intends to develop a model to organise elderly care in
an efficient way and thereby support elderly care and
services.
The project supports management of care
cooperatives through a web based ICT management
system that supports interaction and fosters
prosperous collaboration among care providers, care
receivers and managers of care cooperatives.
The requirements collection for the management
system were that it could contain and handle all care
cooperatives in Europe. The system support the
managers tasks when it comes to organising care and
social services. The management system should
coordinate services between care providers and care
receivers. Care receivers should be able to order a
service using the system. Care providers should be
able to accept the job using the system and register
when the service is done. The system must contain a
billing module handling the payment of services.
Nine partners from eight European countries
collaborated in the development of the ICT
management system. They contributed to various
areas of responsibility. SIVECO ROMANIA SA
(Romania) and SYNYO GmbH (Austria) participated
in the development of the technical parts of the web
solution and iDeal Development (Denmark)
developed the mobile app for Android. VIA
University College (Denmark) developed a test
design exploring participants’ usability experiences.
SYNYO GmbH (Austria), ZHAW - University of
Applied Sciences Winterthur (Switzerland) and
ZDUS - Zveza društev upokojencev Slovenije
(Slovenia) conducted the tests. Senior Citizen
Cooperative Riedlingen (Germany) participated in
tests of the management system. Cooperatives Europe
(Belgium) provided contact to cooperatives.
Jensen, T. and rensen, B.
Testing Usability in an ICT Solution for Care Cooperatives: A Case Study.
DOI: 10.5220/0007773803190324
In Proceedings of the 5th International Conference on Information and Communication Technologies for Ageing Well and e-Health (ICT4AWE 2019), pages 319-324
ISBN: 978-989-758-368-1
Copyright
c
2019 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
319
Usability testing is a form of quality assurance. In
this article, it is associated with users’ experiences
when testing the iCareCoops product. Results from
the usability tests provide developers insight into
features to change to create a useful solution. It is
essential to conduct usability tests to discover
problems and make an ICT product as useful as
possible (Gregersen and Wisler-Poulsen, 2013).
Eight attributes are associated with usability:
efficiency, effectiveness, learnability, accessibility,
satisfaction, navigability, content and interface
design (Aziz et al., 2018). However,
according to ISO
9241-110 former ISO 9241-11, three of these
usability test categories are essentially: effectiveness,
efficiency and satisfaction (Aziz et al., 2018; Aziz
and Kamaludin, 2018). Therefore, these three test
categories are used in this study. According to
Gregersen and Wisler-Poulsen (2013) the definition
of effectiveness and functionality is identical. Thus,
these terms are used interchangeably in this paper.
When testing effectiveness, the aim is to identify
if and to what extend the goals or tasks are attained.
Also, collecting suggestions for improvements is
important. Furthermore, it is important to identity
conformity with expectations as a part of
effectiveness. The aim when testing efficiency is to
identify how easily users can navigate the solution
and solve certain tasks.
The aim of this article is to contribute a method of
usability testing and present the results of this
method’s use when testing the usability of
iCareCoops products.
2 METHOD
This study’s usability test design consists of expert
tests and three other data collection methods with
selected end users consisting of thinking aloud tests,
systematic qualitative interviews and emotional
wheel scores.
Expert tests are used to explore technical aspects
and, for example, identify navigational dead ends and
other bugs. The purpose of end user tests is to
investigate how end users experience usability.
All tests were performed in the language of the
countries in question except for those carried out by
the ICT experts. These tests were in English.
Prior to developing the Prototype I a paper
prototype test was conducted (Sefelin et al., 2003).
The only inclusion criteria for care providers was
that they work at a cooperative taking care of care
receivers.
Figure 1: Plan of iCareCoops usability test design showing
which user groups testing different prototypes.
Inclusion criteria for care receivers required that
that they be more than 65 years old and in need of
some kind of health care or service. The managers,
care providers and care receivers solved tasks while
thinking aloud. After the test, managers were
interviewed to collect feedback and ideas to be
incorporated into further prototypes.
It was expected that the interviews with managers
would contribute sufficient information on usability
issues because of their preconditions. Therefore, no
interviews were conducted with care providers and
care receivers, as four to five users will expose 80%
of user interface (UI) flaws (Rubin and Chisnell,
2008). Each prototype test involves representative
test individuals from the user cohorts (Nielsen and
Landauer, 1993).
The three prototypes were tested in different
setups (see Figure 1). Prototype I was tested using an
expert test. Prototype II was tested using a thinking
aloud test in combination with an emotional wheel
score and a qualitative interview only with managers.
Prototype III was tested using an expert test followed
by a thinking aloud test and emotional wheel score
with all three end user groups.
Experts participating in the expert tests consisted
of a class of Danish ICT engineering students. All
findings reported were incorporated when developing
Prototype II.
Prototype I
Expert test
Prototype II
Managers
Prototype III
Expert test
Prototype III
Care providers
Prototype III
Managers
Prototype III
Care receivers
ICT4AWE 2019 - 5th International Conference on Information and Communication Technologies for Ageing Well and e-Health
320
Table 1: Examples of tasks for users.
The Prototype II usability test was carried out with
ten cooperative managers from two countries, five
from each country. In Prototype III, twelve managers
tested the management system. Five non-professional
care providers, two nurses, one occupational therapist
and one physiotherapist evaluated the system as care
providers. Twelve older adults in need of care
evaluated the system as care receivers. They explored
usability by performing relevant tasks in an artificial
working environment see table 1.
Tests of managers consisted of thinking aloud
tests and emotional wheel scores during task solving,
followed by systematic qualitative interviews after
performing tasks. The tasks were created to be
realistic and were mainly administrative in nature.
Prior to testing, a brief introduction was given
containing information about the purpose of the test,
interviews and testing procedure. All participants
signed informed consent forms.
Expert Test
The expert tests were conducted twice, first on
Prototype I and again on Prototype III. For both tests,
a class of 16 Danish ICT engineering students tested
the web solution and reported all technical findings,
such as navigational dead ends and errors.
Thinking Aloud Test
The thinking aloud test provides a list of identified
usability problems for performing basic tasks
(Gregersen and Wisler-Poulsen, 2013). Thinking
aloud tests are frequently used to test websites. In this
study, it was used to test the usability of the
iCareCoops management system. The test users
performed realistic tasks while thinking aloud.
The thinking aloud test requires users to verbalize
thoughts while working with the system to provide a
better understanding of their interpretations or
potential misconceptions of the interface (Nielsen,
1993). The thinking aloud test was recorded. This
provided analysers the opportunity to use the
recordings while analysing usability and emotions in
connection with tasks.
The thinking aloud test was analysed in an
inductive manner. Questions, such as ‘What obstacles
prevent users form completing tasks?’, ‘Which
interface elements are problematic or helpful?’ and
‘How easily do users solve the tasks?’ were answered
to explore the three usability categories: efficiency,
effectiveness and satisfaction.
The interviewer’s task was to ask questions if the
test person stopped thinking aloud for example, by
asking, ‘What are you thinking?’
If tasks could not be solved, the user was guided
through the problems to be able to continue.
The findings from Prototype II testing were
incorporated into Prototype III.
Figure 2: Modified Emotional Wheel Score.
The thinking aloud test was repeated for Prototype
III with managers, care providers and care receivers.
Emotions evoked during the thinking aloud test
were analysed by associating them with the task
where they occurred (see Figure 2).
Manager
Login and registration
Invite and remove members
Set service provider role to edit
Edit content in a cooperative profile
Add a cooperative service
Care provider
Register for iCareCoops
Request joining a cooperative
Add a new service to the list
Place a request
Answer a messa
g
e.
Care receiver
Register for iCareCoops
Join a Cooperative.
Reply to a message.
Order a care service and schedule i
t
Testing Usability in an ICT Solution for Care Cooperatives: A Case Study
321
For all tests, a set of qualitative data was derived
from the measured usability criteria during the
session. Results from each iteration were used for
further development of the iCareCoops solution.
Satisfaction and Other Emotions
The emotion scoring method was inspired by the
emotional wheel (Fontaine et al., 2013). The
emotional wheel was used during the task solving
process to identify personal experiences in the
satisfaction category (see Figure 2).
Satisfaction is defined as how it feels to use the
solution (Gregersen and Wisler-Poulsen, 2013).
After solving each task, the type and the degree of
evoked emotions were collected. Participants could
choose between the following emotions: anger,
frustration, sadness, happiness and joy. If emotions
were evoked, they were scored on a scale from 1
(lowest degree) to 5 (highest degree). The emotional
wheel provides the opportunity to investigate and
analyse how emotions are affected when using the
iCareCoops solution. If anger, frustration or sadness
during a given task dominate the scores, then the
design of this part of the iCareCoops solution should
be reconsidered (Fontaine et al., 2013).
The emotions happiness and joy indicate
satisfaction and that this part of the product has a high
degree of usability.
Qualitative Interview
Managers tested Prototype II to explore further details
about the usability of the iCareCoops solution. An
individual motivational qualitative interview was
performed immediately after the manager solved the
tasks.
The interview was based on an interview guide.
The questions in the interview guide seek to uncover
usability criteria, such as effectiveness (including
conformity with expectations), efficiency and
satisfaction. The recorded interviews were analysed
in ways inspired by the systematic text condensation
method, a qualitative analysis strategy (Malterud,
2012). The procedure involved a transcription of the
interview, a coding process to define meaningful
categories and interpretation.
Cross Analysis
A Prototype III cross analysis between all participants
from expert tests, thinking aloud tests and emotional
wheel scores was performed and categorised for three
subjects: functionality, efficiency and satisfaction.
3 RESULTS
The test design shows an iterative interactive process
in which findings are incorporated continuously and
involves a number of tests conducted over a period of
time. Therefore, the results presented are mainly from
tests associated with Prototype III.
Experts
The amount of technical errors and bugs in the expert
test decreased considerably in the second test
compared to the first. The number decreased from 64
bugs in the first test to 16 bugs in the second.
The experts mainly found browser related bugs in
the second test. What worked using one browser did
not necessarily work using another. Several bug
reports described problems with functionality, such as
change of language, lack of button functionality,
problems with registration and lack of search field
functionality.
Managers, Care Providers and
Care Receivers
The outline of the findings presented below originates
from managers, care providers and care receivers who
completed thinking aloud tests and emotional wheel
scores. Results are divided into three categories:
functionality (including conformity with
expectations), efficiency and satisfaction and other
emotions.
3.2.1 Functionality or Effectiveness
Conformity with expectations is to answer the
question ‘How useful is the iCareCoops solution in
the user’s organisation?’ In general, users were
positive about the web solution. However, several
managers expressed concerns and were taking
precautions against how the solution could be
integrated with other ICT solutions. Users stated that
the app prototypes were practical because they can
manage tasks on the go. They also suggested certain
optimisations so that the solution matches their
expectations (e.g., a billing functionality).
A number of requests regarding the conformity of
the solution concerned consistency in colour usage
and colour coding for different roles, especially the
distinction between the menu buttons “My
Cooperative” and “Cooperatives”, and button
placement. Members of all three user groups found it
confusing that similar functions did not share a
colour. Managers found it useful that members have
ICT4AWE 2019 - 5th International Conference on Information and Communication Technologies for Ageing Well and e-Health
322
various roles, but they asked for colour coding for
different roles. Some managers and care receivers
also asked for a simplification of the menu and the
elimination of unnecessary duplicates (i.e., services
and service categories). Although managers asked for
simplification in general, they also asked for
additional features.
Users faced a number of challenges. Registration
was a problem for some users. A manager and a care
provider claimed that older adults in particular would
not be able to register themselves. It was difficult to
understand the difference between login and
registration, especially for care receivers, but also for
some care providers. This became obvious because
all of them tried to register in the login section. All
but one care provider did not find the register button
on the first attempt and instead tried to register in the
login section. Besides the problems with registration
and requests to join a cooperative, care providers and
care receivers reported problems with the chat format
of the e-mails. They found it frustrating. Moreover,
some care receivers were uncertain if a message had
been sent because it was not shown on the website.
Some of them also experienced trouble exiting the
receiver dropdown menu. Thus, regarding the
message functionality, some care receivers
mentioned that they would prefer to write a
conventional email instead. One person mentioned
that she would prefer to join directly on the homepage
of the chosen cooperative instead of the iCareCoops
homepage. Care providers recommended that emails
that had been replied to should be marked as such. In
general, users claimed that the solution should be
simpler and more straightforward, especially for care
providers and care receivers, and that support in the
form of a helpdesk would be useful.
3.2.2 Efficiency
The efficiency category aimed at investigating
whether certain obstacles prevented users from
completing the tasks. All users agreed that the main
functionalities were covered by the solution. They
also identified areas for improvement. Navigation
was not easy for managers in general, and some of
them experienced it as inconsistent, but once the
principle was understood, the solution was easy to
use. In particular, inconsistencies in translations and
terminology proved to be an obstacle. It is worth
mentioning that no obstacles occurred that prevented
users from completing the tasks. However, care
providers and care receivers mentioned that the
solution was only understandable for users who were
accustomed to ICT solutions.
Users were confused by the date format
(mm/dd/yyyy). Moreover, there was no information
about choosing a passwordspecifically, that at least
seven letters were required to create a password.
When the password was inadequate, every written
letter or number disappeared when clicking the
“REGISTER” button. This caused frustration for all
users.
With reference to interface efficiency, care
receivers had problems with navigating the system.
The facilitator had to help them several times, and
they were not able to complete several tasks
independently.
Increasing the size of the letters appeared to be
irritating because a smaller cut-out was displayed,
causing them to lose overview.
Care providers and managers had no significant
difficulties in navigating the interface.
3.2.3 Satisfaction and Other Emotions
Various emotional reactions occurred during the
thinking aloud test. The emotions joy and happiness
correspond to satisfaction. Emotions ranged from
happiness and joy, especially after successfully
completing a task or when functions were understood,
to anger and frustration when obstacles occurred.
There was a lack of feedback when requests for a
service were given. The results in relation to
satisfaction by senior users revealed the need for
more detailed and precise feedback, as requested by
both care receivers and care providers.
Care providers expressed frustration when they
did not successfully complete registration, and they
wanted precise feedback on their actions. In general,
they experienced difficulties getting an overview of
the web solution. Overall, two tasks, registering for
iCareCoops and service requests, must be taken into
account. All other tasks scored mainly positive
emotions, which correlates with a high degree of
satisfaction and, therefore, in this category, a high
degree of usability.
4 DISCUSSION
The expert test showed that technical errors and bugs
decreased considerably in the second expert test
compared to the first. This may be a result of the error
corrections that were made when developing later
prototypes.
In this study, the satisfaction category was mainly
explored during use of emotional wheel scores. Other
studies used post interviews or diaries to document
Testing Usability in an ICT Solution for Care Cooperatives: A Case Study
323
and explore satisfaction (Bastien, 2010). The purpose
of scoring emotions during the thinking aloud tests
and task solving process is that the users do not have
to remember which emotions they experienced during
the task and to what degree they experienced these
emotions. They were instead encouraged to express
them while they felt them (Fontaine et al., 2013).
A study on mobile applications showed that
degree of satisfaction is directly associated with
functionality, such as the amount of user errors and
navigational errors (Saleh et al., 2017). Their finding
conforms to this study, in which the number of
navigational dead ends and other errors resulted in
low functionality and satisfaction scores.
Other studies have explored usability aspects in a
quantitative manner using various methods. Aziz et
al. (2018) measured the role of satisfaction. They
used a survey to quantify users’ perceptions, feeling,
opinions and thoughts. The emotional wheel method
provided the opportunity to analyse and continuously
identify subjective emotions while testing the ICT
solution. Qualitative interviews primarily explore
explanations for evoked emotions.
Regarding efficiency, it was found that the
solution was easier to operate for users who were
accustomed to ICT solutions. This result is in
accordance with the result of Aiyegbusi et al. (2018),
who found that users who were used to navigating the
internet were much faster and made fewer errors
when solving tasks than users who were not familiar
with navigating the internet (Aiyegbusi et al., 2018).
5 CONCLUSION
The aim of this article is to contribute a method of
testing usability and present the results when this
method is used for testing usability of the iCareCoops
products.
The methods used in this study were paper
prototype testing, expert tests, thinking aloud tests
and the collection of emotional reactions using
emotional wheel scores. The test design was found
useful when testing the iCareCoops web solution.
All in all, experts mainly found technical related
errors and bugs. The other test results were
categorised in terms of functionality, efficiency and
satisfaction. The representative end users were
positive in general but suggested improvements and
identified a number of challenges, mainly in the
functionality category. Emotions ranged from
happiness and joy, especially after successfully
completing a task, to anger and frustration when
obstacles occurred.
Testing this kind of management systems it is
useful to combine several methods in order to get
insightful perspective of the users experience, needs
and emotions.
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