scoring attempt by the opponent team is made.
Players earn defence credits for:
Having a position which decreased the scoring
probability of another attacking player. The more the
scoring probability is reduced, the more credits are
earned (threat reduction).
Preventing a goal after a team move of the offense
team. (tactics response)
Interrupting an attack by a foul or getting the ball
out of play without a sanction (interrupt)
Being in the direct line between the attempting
player and another offense player with a higher
scoring probability (pass prevention)
Being sanctioned leads to a loss of credits.
3.4.6 Overall Index Calculation
Whenever there is a turnover or a scoring attempt, the
indexes are updated. For each player, the offense
credits and the defence credits are determined and
then aggregated to the offense index, the defence
index as well as to an overall index which gives an
indication of the effectiveness of players. It is obvious
that inactive players cannot earn credits in case of the
contribution-based index. The credits can even be
aggregated on a team level.
We do not go into details regarding the
aggregation at this point, because we assume that the
calibration (see next section) will reveal criteria for
deciding on the appropriate method for aggregating
the credits. However, we assume that weighting
factors are needed rather than using just a linear
summation.
3.4.7 Calibration
A key aspect of almost all the indexes and particularly
of the contribution-based index is the amount of
credits that can be earned or lost in each of the cases
as well as the used aggregation function. The actual
contribution weight of each activity that leads to
credits heavily depends on the domain of team
handball. Thus, an in-depth calibration phase is
needed to assign the appropriate amount of credits to
the described activities.
By using a first pair-wise comparison, a starting
point for the calibration can be derived:
The value of scoring a goal is similar to either a
steal, save or a block with a turnover.
In case of offense, increasing threat should have
the lowest value followed by the barrier and the
assist on the same level. The value of tactical
participation should be similar to the value of
increasing threat and being fouled with a sanction.
An offense foul or a technical error should result
in a loss equivalent to the value of a barrier.
Pressure by moving in between the line of an
attacking player and the goal should have the
lowest defence value. The pass prevention should
have a similar value.
Pressure by contact should have a higher value
than the pass prevention but lower than the save
or a block without a turnover which again have a
lower value than a steal.
Being sanctioned should result in a loss equivalent
to a block without a turnover.
These rules can be depicted on a simple point
earning system using the straight-forward summation
as the aggregation. Whether this will lead to results
that are like domain experts’ opinions needs to be
determined and the credit model needs to be adapted
accordingly.
4 CONCLUSIONS
This paper has introduced a concept of an information
model that allows to calculate an effectiveness index
for team handball players as well as whole teams
based on earning or losing credits for certain
activities.
The presented approaches heavily depend on the
information collected during a match and it has been
shown that some information cannot be collected by
humans as it is done exclusively today. Thus, the
introduction of digitalization in the context of the
information collection in team handball is very likely
to have a significant impact on future decisions of
team handball coaches not only during games but also
regarding training of players and team management.
To collect the necessary data for the introduced
contribution-based index we are currently
investigating a combination of passive RFID based
technology, as well as active sensor technology and
near-line video stream analysis. Even though we
assume that the automated team move detection in
team handball will probably need a few more years of
development, the structure of the index concept
allows to start without that technology and to include
that part at a later point in time when it becomes
available.
It is important to notice, that the work presented is
at the concept level. Still, several details need to be
worked out. However, the explicit description of the
concept has helped to convince the application area,
the team handball community, that introducing IT
concepts and methods is not just a current hype but
make sense and can actually help to get decisions in