sitas Islam Riau. End of this class, students are ex-
pected to be able to identify, analyze and implement
correct rule in English language (Grammar) as spo-
ken and written. This course consists of three credits
for one semester. There are sixteen meetings for one
semester with twelve topics which are designed by the
lecturer and legalized by our Dean.
First topic is about Parts of Speech. The students
are expected to master the types and the usages of
it in sentence. There are eight parts involve such
as noun, verb, adjective, adverb, pronoun, preposi-
tion, conjunction and interjection (Lester, 2005). Sec-
ond topic is about Clause which consists of main
clause, subordinate clause, relative clause, and noun
clause. Third topic is about sentence. They are ex-
pected to comprehend sentence types such as sim-
ple sentence, compound sentence, complex sentence
and compound-complex sentence. Fourth topic is
about Tenses for two meetings. Fifth topic is about
Subject-verb Agreement. Sixth topic is about modal
auxiliaries. Seventh topic is about Active-Passive
Sentence. Eighth topic is about Direct and Indirect
Speech. Ninth topic is about Gerund and Infinitive.
Eleventh topic is about Conditional Sentence. The
last topic is WH-Questions.
Overall, this research addressed to explore the
researchers’ experience in teaching Basic English
Grammar through digital ways. There were two re-
search questions:
RQ1: How was the implementation of digital ways
through Padlet and Kahoot! in teaching Basic English
Grammar?
RQ2: How are the students’ engagement toward the
implementation of Padlet and Kahoot! in learning Ba-
sic English Grammar.
3 METHODOLOGY
This research adopted qualitative approach. The pur-
pose of this research was to expose the implementa-
tion and students’ engagement of digital tools; Padlet
and Kahoot! in teaching Basic English Grammar
(Grammar 1). There were 140 students as participant
of this research from first semester students of English
Language Education of Universitas Islam Riau. The
instrument of this research was digital documentation.
All logs and data were kept on Padlet and Kahoot!
Platform.
4 PRACTICAL APPLICATIONS
RQ1: How was the implementation of digital ways
through Padlet and Kahoot! in teaching Basic English
Grammar?
All logs and students’ tasks were documented on-
line whether Padlet or Kahoot!. Firstly, the imple-
mentation of Padlet addressed to build up students’
understanding of lesson with certain topics. To illus-
trate it, see appendix 1. The lecture adopted Blended
Learning in teaching Basic English Grammar. Lec-
turer took three meetings as online learning (outside
the classroom) for Infinitive and Gerund, Tenses, and
WH-Question topic. Students were expected to learn
by using material that has been pinned on Padlet
board then they needed to answer certain questions
to see their understanding toward the lesson. There
were two ways of answering the exercises; 1) they
did the task by posting it on that board, 2) they com-
mended on comment space below the material. For
lesson The Use of Gerund and Infinitive lesson, they
were asked to watch two videos about it from BBC
YouTube Channel. Those videos illustrate the use
of Gerund and Infinitive in real condition of native
daily communication (British) to understand the use
of them in the real context. Besides, they needed to
read three sequent posts (1
st
Reading, 2
nd
Reading
and 3
rd
Reading) for further explanation of Gerund
and Infinitive. Next, they were asked to do the exer-
cises on that pin board (Padlet).
Furthermore, every face-to face learning in
the classroom, lecturer implemented Kahoot! as
exercises. Lecturer explained the lesson in the
classroom by giving written examples on whiteboard
as implemented of instructional method. Lecturer
explained the lesson by asking students’ engagement.
Lecturer strove to increase teaching and learning
dynamic by attacking student’ concentration. It was
done by asking selecting students to come forward
and giving direct instruction about the topic. They
were asked to write example of using grammar
(suitable for each topic for every meeting). For
example, when they learn and discuss about sentence
types, therefore, lecturer asked students to write
down one example for each type. After that, lecturer
and students in the classroom correct it together.
Finally, the end of meeting about 30 minutes, lecturer
played a Kahoot! (see appendix 2) to see students’
understanding and also discuss about the correct ex-
planation about their mistakes. It can be accessed by
https://create.kahoot.it/share/basic-english-grammar-
test/9be65ff6-42cb-440d-a2cc-6491be9dfa19.
Overall, teaching and learning process becomes
more dynamic by using this Kahoot (gamification).
Exploring DigitalWays for Teaching Basic English Grammar of EFL (English for Foreign Language) Context: An Experience of Indonesian
Students
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