Need Assessment for the Development of Android-based Learning
Media for Sport Injuries Prevention and Treatment for
Sandboarding Guide
Eko Setyo Raharjo
1
, Widiyanto
2
1
Master Program in Sport Sciences, Yogyakarta State University, Yogyakarta, Indonesia
2
Faculty of Sports Sciences, Yogyakarta State University, Yogyakarta, Indonesia
Keywords: Sport Injuries, Sandboard, Android
Abstract: Sport injuries are all kinds of injuries that occur during training, playing sport or afterwards. Injuries can
occur in many sports; sports tourism like sandboarding is no exception. It is very important for sandboarding
guide to have knowledge of sport injuries prevention and treatment. The aim of this study is to describe the
needs of development of android based learning media for sport injuries prevention and treatment for
sandboarding guide. The subjects in this study are 25 sandboarding guides. The data were analyzed using
descriptive percentage. The results show that 100% of the sandboarding guides need an android-based
learning media for sport injuries prevention and treatment.
1 INTRODUCTION
Sport Injuries are all kinds of injuries that occur
during training, playing sport or afterwards
(Widhiyanti, 2018). Injuries cannot be completely
prevented, but the risk of injuries can certainly be
reduced (Joyce & Lewindon, 2016). Injuries can
occur on many types of sport, one of them is sport
tourism.
Sandboarding is one of sports tourism in
Yogyakarta. Sandboarding is very unique, because
there are only few places in the world where people
can play this game, and one of them is in Indonesia,
especially in Yogyakarta.
Sandboarding is a board sport similar to
snowboarding. It is a recreational activity that is
done on sand dunes rather than snow-covered
mountains. The board ports have been adherent
throughout the world, most prevalently in desert
areas or coastal areas with beach dunes (Saayman,
2012). People are usually accompanied by a
sandboarding guide when they play sandboarding in
Yogyakarta.
Sandboarding is categorized as extreme sport.
The definition of extreme sport covers any sports
featuring high speed, height, real or perceived
danger, a high level of physical exertion and highly
specialized gear or spectacular stunts and involve
element of increased risk (Wood, 2019). Participant
in extreme sport is associated with the risk of injury
or even death, and therefore, the extreme athlete—
amateur or professional—and the medical personnel
treating these athletes must consider the risk of
injury and measures for injury prevention (Lior, et
al, 2017). For that reason, the guides who
accompany sandboarding player must have
knowledge about sport injury prevention and
treatment to minimalize the injury risk and give their
best treatment to the injured player.
The growth of the technology is very fast
nowadays. One of the few technologies that has been
growing very fast is smartphone with the android
operating system. This technology affects every
aspect of human life, including the world of
education. Smartphone with android operating
system can be used as learning media. The
development of android-based mobile learning as
the learning media can serve as one of the solutions
to cope with the learning problems, both in terms of
time limitations, media & broadcasting, and learning
methods (Musahrain, 2016).
18
Raharjo, E. and Widiyanto, .
Need Assessment for the Development of Android-based Learning Media for Sport Injuries Prevention and Treatment for Sandboarding Guide.
DOI: 10.5220/0009208300180019
In Proceedings of the 3rd Yogyakarta International Seminar on Health, Physical Education, and Sport Science in conjunction with the 2nd Conference on Interdisciplinary Approach in Sports
(YISHPESS and CoIS 2019), pages 18-19
ISBN: 978-989-758-457-2
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