The demands of the 21st century on digital
literacy, the learning resources are no longer just
textbooks. Nowadays, it covers existing information
in technology. Technological developments for the
community, especially android, make teachers and
students no longer familiar with their roles in daily
life. In terms of learning, teachers should have tried
to improve learning achievement by integrating
technology, for example on how to use Android to
integrate with various media as learning multimedia.
The use of multimedia learning is helping students
not only to understand teaching material, but also to
practice their skills.
One of the technological advancements,that is
developed at this time, is a smartphone. Smartphone
is a device that allows for communication (call or
SMS). It has the functions as a PDA (Personal
Digital Assistant) and a computer.
Physical education requires learning media, so
that they will facilitate educators in delivering the
materials. One of the materials taught is gymnastics.
Also, learning media should be able to facilitate
students in understanding the materials provided.
However, in reality, there are many students who
underestimate this and considered this as boring,
unattractive, and also scary. Moreover, the condition
is worsen by conventional and limited learning
media, as well as teachers who lack mastering the
floor gymnastics materials since floor gymnastics
materials is considered unattractive by students.
Students assume that floor gymnastics is a scary
sport that makes the body sick and can cause injury.
The existence of important media can be the tool
for teachers in the teaching and learning process.
With media, students can learn more easily in
understanding the materials. The goal of learning
can be conveyed, so that the students are expected to
be able to apply the knowledge in everyday life. The
abundance of media and the increasing affordability
of access to technology make it possible to use it.
Choosing the right media to support the teaching and
learning process is important, so that the main
objectives of learning can be achieved.
In an effort to provide complete learning
resources, the researchers intend to create
multimedia-based android learning for floor
gymnastics learning. The learning application was
called MaGym.
The purpose of this study is to develop
multimedia that are suitable to be used as learning
media. These multimedia should be appropriate in
the opinion of the materials experts, instructional
media experts, teachers and students. Finally, it
should be able to effectively improve the skills of
floor gymnastic for junior high school students.
1.1 Multimedia Learning
Multimedia learning comes from two words, namely
multimedia and learning. The word multimedia is
also composed of a combination of two words
namely multi and media. Multi in Latin comes from
the word nouns which means various. Media comes
from the word medius in Latin, which means middle,
intermediary or introductory. The notion of
multimedia is an interrelated combination of text,
images, photos, sounds, animations and videos that
are made digitally. Based on the above meanings, it
can be concluded that multimedia is a combination
of various media that serves to convey information
to the public (
Vaughan, 2010).
Multimedia learning is actually part of a learning
environment facilitated by instructors or educators to
achieve learning goals. The idea is to use of various
media to display information (
Ivers, 2010). These
media can include writing, graphics, videos, images,
and sounds. Based on this statement, multimedia is a
learning tool whose content is a combination or
integration and integration of more than one media
for a personal interest or learning.
The multimedia term used as a combination of
text, still graphics, animations, audio and video
within a single technology, such as computer or
television. It means that multimedia is used to
describe a combination of writing, graphics,
animation, audio, and video in one technology, such
as computers and television (
Bates, 2003).
The choice of earning media used in learning
activities needs to consider factors in the curriculum.
The contents of the information and knowledge
should be good or up to date. In other words, the
media should be able to be updated regularly, as the
current technology is developing very rapidly.
Multimedia learning has many types, namely
computer-based learning, e-learning, 3D, mobile
learning and animation and presentation media
(
Darmawan, 2016). Multimedia used in this research
is mobile learning.
Mobile learning is a type of learning done
through portable devices that are easy to access and
easy to carry anywhere. Also, it makes it easy to
communicate with others and can be used anywhere
(
Goksu and Atici, 2013). Mobile devices used in
mobile learning can be in the forms of laptops,
palmtop computers or PDAs (personal digital
assistants), tablet PCs, and smartphones (
Valk,
Rashid, and Elder, 2010)
.