environment where the robot played the twenty
questions game with the virtual agent and have
opinions about it. Thus, their ratings in the categories
of MsgU, Emo, and Aff, which measure one's effort to
understand the other party's thoughts, feelings, and
moods, decreased. In other words, priming by the robot
resulted in decrease of the social presence of the game
playing agent for the low RAS group.
The high RAS group has high anxiety against
robots. This might have led to their low social presence
ratings in the robot condition. However, their social
presence ratings of the game-playing agent were as
high as the ones in the control condition or even higher.
Thus, they perceived higher social presence from the
game-playing agent when the other agent gave priming
information.
In summary, the overall results suggest that the
social presence of the primed agent becomes higher
when the other agent performs the priming for the high
RAS group, while the social presence of the primed
agent becomes lower when the robot performs the
priming for the low RAS group. One of the limitations
of this experiment is that the number of participants
assigned to each condition and RAS group is not even
and there are a limited number of participants. Further
experiment should gather a larger number of
participants.
In terms of other limitations, further research
should use a life-sized agent and robot. Daher et al.
2017 used a life-sized agent for the priming agent, and
they implemented an animation of it leaving the spot
soon after it gave the priming information to the
participant. The robot and agent used in this
experiment were not life-sized, and we did not
implement animations such as leaving the place;
therefore, the actual perceived presence of the robot or
agents was lower than the experimental setting in
Daher et al. 2017. Hence, there is a possibility that the
priming effect would be more noticeable if life-sized
robot and agents were used. Moreover, the
embodiment of the primed side should be considered
in a further experiment. This experiment used a virtual
agent for the primed side, but a further experiment
should switch the primed side from the agent to the
robot.
5 CONCLUSION
This research investigated the effect of embodiment of
the priming agent on the perception of social presence
of the primed agent. The preliminary results did not
support our hypothesis that "the social presence of the
primed agent becomes higher when the embodied
robot primes than when the virtual agent primes."
However, the results indicated that there is a dichotomy
in the perceived social presence between the
participants' groups when we divide them according to
their anxiety level toward robots. This indicates that the
priming effect on the social presence of the primed
agent is different depending on the embodiment of the
priming agent and people's anxiety toward robots.
Thus, we should consider the effects of the
embodiment of the agent and people's attitude toward
robots on the social presence of agents.
ACKNOWLEDGEMENTS
This research was partially supported by JSPS
KAKENHI, JP17K00287.
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