5 CONCLUSION
In this paper we have discussed a set of experiments
performed on a new prototype developed to investi-
gate a cooperative learning scenario based on Concept
Maps, where learners work on their individual per-
spectives, and are later engaged in team work to build
together a shared perspective. In particular, our re-
search focused on a collaboration type where people
can work remotely and asynchronously with respect
to each other. Learners were called to relate their own
personal perspective with the shared one, and com-
pare the two.
Our experiments highlighted some of the dynam-
ics that emerge during the development of a shared
perspective of knowledge. Of course, a learner will
always have a preferred and most effective way of
understanding and representing knowledge s/he is ac-
quiring, but it is important that s/he recognizes that
multiple representations are possible. Ideally, s/he
should also be ready to reconsider, review, and adapt
her/his understanding when others are involved, in
the light of their contributions. In practice, our ex-
periments showed that collaboration takes place in a
way that is often perceived as messy and difficult to
control, where people can be disoriented by actions
taken by others. In particular, integrating different
perspectives in a way that is understandable by ev-
eryone (even to those that do not agree with part of
the outcome) has proven to be a complex task. Ad-
mittedly, our approach to multi-perspective maps did
not take into account all the subtleties and and com-
plexities of this process.
As discussed above, process-oriented collabora-
tion emerged as a key element in collaboration when
learning. By process-oriented collaboration we mean
a collaboration whose goal is not necessarily the pro-
duction of a shared artifact, but rather helping each
other, by exchange and contamination, to build a bet-
ter personal perspective. This phase of exchange and
contamination can of course serve as a preliminary
work toward the creation of a shared perspective.
In most collaborative applications this type of col-
laboration is not taken into account, because the pur-
pose of the applications themselves is the produc-
tion of artifacts. Interestingly enough, an example
of a process-oriented collaborative environment can
be found in the field of computer programming. The
popular distributed version control system GIT (Cha-
con and Straub, 2014) supports various types of col-
laboration; among these, the possibility for different
people to extend and expand a set of programs or
libraries in various directions, comparing their code
and picking interesting elements from each other’s
work. While GIT also supports the merge of different
expansions in a single shared project, it does not en-
force it nor focuses exclusively on this aspect. Unfor-
tunately these advanced functionalities of GIT have
a quite steep learning curve, and are sometimes dif-
ficult to manage even for computer scientists. Our
current research direction focuses on designing how
to translate the GIT collaboration model (or at least
those parts of it that are pertinent to our goals) to the
context of collaborative learning by means of concept
maps.
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