Management System for Regional Electronic Coupon
Hiroki Satoh
1
, Toshiomi Moriki
1
, Yuuichi Kurosawa
1
, Tasuku Soga
1
,
Miho Kobayashi
1
and Norihisa Komoda
2
1
Research & Development Group, Hitachi, Ltd., 1-280, Higashi-koigakubo Kokubunji, Tokyo 185-8601, Japan
2
Code Solutions, Co.,Ltd., Daidoseimei south building 9th floor, 1-2-11 Edobori Nishi-ku, Osaka 550-0022, Japan
komoda@codesol.jp
Keywords: Electronic Currency, Electronic Coupon, User Interface, Regional Vitalization.
Abstract: We propose a regional electronic coupon management system. This system is for events where many local
shopping streets in Japan offer special menus and rediscover the local shopping streets and their appeal. It has
a web application for customers that incorporates a mechanism that allows customers and store clerks to
interact with each other, and a function for event organizers that can visualize the success of the event every
hour. The proposal system was used in actual events and was well received.
1 INTRODUCTION
In Japan, regional revitalization events are increasing.
Japan has a declining birth rate and an aging society,
and the local youth population is decreasing and the
vitality of the region is declining (Muramatsu, 2011).
A decline in regional vitality leads to a decline in the
regional economy. As a solution to this problem, local
currency introduction studies and regional
revitalization events are being carried out (Kido,
2005) (Onitsuka, 2018).
In Japan, electronic money is spreading. In Japan,
smartphones have become widespread, and anyone
can easily use electronic money. In recent years, the
government has been aiming to spread electronic
money, and has implemented measures to reduce the
consumption tax from 10% to 5% when making
payments with electronic money.
In this research, we propose an electronic money
utilization system for regional revitalization events.
Provide new value by incorporating electronic money
into local revitalization events. The target regional
revitalization event is an eating and walking event in
a local shopping district called “Town Bar”.
Conventionally, a special menu based on the number
of paper coupons has been provided using paper
coupons. This will be changed to an electronic
coupon to provide customers and stores with
automated payments and event organizers to see the
entire event.
2 OUTLINE OF REGIONAL
ELECTRONIC COUPON
2.1 Regional Revitalization Event
"Town Bar"
There is an event called Town Bar as part of
preventing the decline of the local economy. Figure 1
shows a conceptual diagram of a “Town Bar”.
Figure 1: Conceptual diagram of a “Town Bar”.
The local residents who have purchased the
coupons are aiming to rediscover the local attractions
by eating and walking around the restaurants in the
target shopping street. In the conventional “Town
Bar”, first the event organizer sells paper coupons to
Satoh, H., Moriki, T., Kurosawa, Y., Soga, T., Kobayashi, M. and Komoda, N.
Management System for Regional Electronic Coupon.
DOI: 10.5220/0009490505710578
In Proceedings of the 22nd International Conference on Enterprise Information Systems (ICEIS 2020) - Volume 2, pages 571-578
ISBN: 978-989-758-423-7
Copyright
c
2020 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
571
a customer, and the customer pays the paper coupon
to a store.
When customers pay with paper coupons, a
special menu is offered at a great price. The aim is for
customers to enjoy the great menu and continue to be
a fan of the store and keep coming to the store.
2.2 Validation and Implementation
Issues of Regional Electronic
Coupons
We examined the validity of electronic coupons to
solve the problem of event management using paper
coupons. Next, we clarified the issues of
implementing electronic coupons.
In the event operation using paper coupons, there
are problems that it is necessary to manually count the
number of paper coupons and it is difficult to grasp
the state of the event. Conventionally, stores had to
bring paper coupons received from customers to the
event organizer after the event, count the number of
coupons, check sales, and exchange money with the
organizer. Sometimes it was discovered that coupons
had been lost and counting them was a heavy burden.
Also, the event organizer could not check only the
sales results, and could not monitor customer
behavior and hourly sales.
The regional electronic coupon is effective in
solving this problem. The regional electronic coupon
digitizes the payment method like digital currency.
Instead of physically paying with paper coupons, you
pay with electronic coupons on your smartphone.
Because it is digitized, it is possible to record who
paid whom and when. Therefore, sales can be
calculated automatically, and event status can be
monitored from sales data. The burden on the store is
reduced, and the event organizer can grasp the state
of the event in detail.
However, there were three issues to implement
the regional electronic coupon. The first point is to
consider how to introduce digital devices without
installing them in stores. Most of the stores
participating in “Town Barare private stores, and it
is difficult to bear the additional cost of introducing
the regional electronic coupon. The second point is
the creation of a new settlement method that has the
characteristics of Town Bar”. Existing digital
payment methods cannot be used because digital
terminals for payment cannot be installed in stores.
Therefore, a new settlement method is needed. The
third point is to provide a means to grasp the entire
event and details. It is impossible for event organizers
who are not data analysis experts to output payment
data to an electronic file and analyze it with
spreadsheet software.
2.3 Proposal of Regional Electronic
Coupon Management System
We propose a regional electronic coupon
management system to solve the regional electronic
coupon implementation issues shown in Section 2.2.
Table 1 shows the functions that require the proposed
system to solve the problems in Section 2.2.
Table 1: Functional requirements of regional electronic
coupon management system.
System
Requirements
Description
Payment with
a single
smartphone
The ability to make payments using
only the smartphones owned by
customers.
Interaction
between
customers and
stores
The system has a function that allows
customers and stores to interact with
each other during settlement.
Event
management
and analysis
The ability to manage and analyze the
status of the entire event.
The ability to complete payments with a single
smartphone solves the problem of implementing
regional electronic coupons without installing new
digital devices in stores. Implementing this function,
regional electronic coupons can be introduced
without placing an economic burden on local stores.
The settlement function with interaction between
the customer and the store solves the problem of
creating a new payment method with the
characteristics of "Town Bar". The settlement
function with interaction between customers and
stores solves the problem of creating a new settlement
method that has the characteristics of a Town bar”.
By realizing this function, it is possible to introduce a
local electronic coupon that is different from the
existing settlement method, while taking advantage of
the significance of "Town Bar" whose main purpose
is to rediscover the local area.
The function to visually check the entire event and
individual details solves the problem of providing a
means to grasp the status of the event. Adding this
function, the event organizer can analyze the situation
of the entire event, use it for the next event, and
advertise the success of the event.
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3 SYSTEM CONFIGULATION
3.1 System Overview
Figure 2 shows an overview of the proposed regional
electronic coupon management system. The customer
pays cash to the event organizer and receives an
electronic coupon. This electronic coupon can only be
used at local stores participating in the “Town Bar”
event and it is classified as a regional gift certificate
or regional coupon (Kurita, 2012).
Figure 2: Regional electronic coupon management system
overview.
The proposed system consists of a website for
mobile devices, and customers can use their
smartphone and e-mail address on the same day
without downloading the application if they have an
e-mail address. Also, the event organizer can grasp
the usage status of the participant's “Town Bar” event
at any time via the electronic coupon system. Table 2
shows a list of data acquired by the electronic coupon
management system.
Table 2: List of the regional electric coupon management
system acquisition data.
Name
Data description
E-mail
address
“Town Bar” customers email-address
(which used as user-ID)
Charges
Times of electric coupon charges
Information
of food/ drink
menus
Coupons used for food/ drink orders
- Times of food/drink orders
- Number of shops visited
- Number of coupons used each order
Comments
Word-of-mouth information by
visitors. They can leave a comment
each time the coupon used and show
thanks to the shop owners and
advertisements to other users.
3.2 Functional Features
This system is roughly composed of three types of
functions. The first is a function for providing fun to
the user. The second is a function for managing cash
transfer between customers and stores for stores and
event organizers. The third is a function for analyzing
the movement of a customer, the exchange status
between a customer and a store, the information of
money transfer between the customer and the store
and displaying the result for the event organizer.
Functions for providing fun to the user include an
"information providing function", a "comment
posting function", and an "exchange settlement
function". The "information provision function" is a
function for providing information from the store to
the customer with menus and recommendations, so
that the customer can easily come to the store. The
"comment posting function" is a function that allows
customers to post impressions of shops and events,
which can be viewed by event participants and all
stores. The "interchange settlement function" is a
function that completes settlement by the customer
and the clerk simultaneously pressing and holding the
screen of the smartphone at the time of settlement and
aims to promote conversation and exchange. This
function is described in section 3.4.
The functions for managing the transfer of money
between the customer and the store include a “QR
(Quick Response) code settlement function”, a
“finance settlement data management function”, and
a “money transfer display function”. The QR code
settlement function is a function that completes the
payment by reading the special menu provided by the
customer with the QR code, eliminating the need for
the store to prepare a digital device. The financial
settlement data management function saves the
payments made with the smartphone in the server
database. Money transfer display function is a
function that displays who used the coupon when and
where it is, displays your own coupon usage history
for customers, and displays all coupon usage history
for event organizers can do.
The event information analysis function includes
a “customer analysis function”, a “coupon usage
analysis function”, and an “analysis result display
function”. The “customer analysis function” is a
function that can display the number of times a digital
coupon has been purchased and the number of times
a digital coupon has been used for each customer and
compare them. The "coupon usage analysis function"
is a function for displaying and comparing the digital
coupon usage history for each customer, each store,
and each time. The “analysis result display function
Regional Electronic Coupon Systems
Event Organizer
Customers
Local shops
Giving e-coupons
Joining
the event
Serving
food/drinks
Clearance and settlement
Collecting purchase data
Management System for Regional Electronic Coupon
573
is a function for displaying an event analysis result on
a map. You can see how the event has changed over
time.
3.3 Functional Configuration
Figure 3 shows a functional configuration diagram of
the proposed system. The proposed system consists
of a server and a client-type IT system using a
smartphone as a client. It is provided as a web
application to a smartphone used by a customer to
perform screen operations and input / output data. The
server runs in the cloud and performs input / output
of the database and display of data analysis results.
The functions executed on the smartphone are
"information providing function", "comment posting
function", "exchange settlement function", " QR code
settlement function", and "money transfer display
function". The functions to be executed on the server
are "finance settlement data management function",
"money transfer display function", "customer
analysis function", "coupon usage analysis function",
and "analysis result display function".
Figure 3: Functional configuration diagram.
3.4 User Experience Design
The conventional electronic money payment user
interface is designed to quickly complete payment in
terms of processing efficiency. On the other hand, the
main purpose of Town Baris to revitalize the area
through interaction between customers and stores, so
it is important to promote interaction between
customers and clerks. Therefore, we propose a user
interface that incorporates the joint work of the user
and the clerk at the time of settlement and induce
natural communication happening between the
customer and the clerk.
Figures 4 and 5 show the proposed user interface.
As a collaborative effort to induce conversation
between the customer and the clerk, we propose an
interaction in which the user and the clerk
simultaneously "press and hold" the screen of one
smartphone. The screen design is such that a bar is
displayed on the screen and a “long press” advances
the bar, and payment is completed when the bar
advances to the full bar. This screen design aims to
provide a starting point for conversation in the time
that two people hold down the button. In order to
make the payment operation with one smartphone
easier to understand, the screen design is designed so
that the customer who pays the electronic coupon
using the smartphone is on the front side and the clerk
receiving the coupon is on the opposite side.
Figure 4: Touch user interface.
Figure 5: Payment user interface.
4 INTERFACE FOR
MANEGEMENT AND
ANALYSIS
4.1 Management Analysis Interface
The management analysis interface is used by the
organizer to grasp the state of the event and to analyze
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the event result. Using the management analysis
interface, it is possible to visually confirm customer
behavior, store sales, and the degree of interaction.
The management analysis interface can dynamically
display changes over time. With this screen, you can
analyze the movement of customers for each time
zone and which time zone was prosperous, and based
on the analysis results, you can operate the next event
more smoothly.
Table 3 shows the type of the management
analytics interface. Figures 6 shows a screen design
of the store sales analysis interface. Figure 7 shows
the screen design of the sales and marketing analysis
interface. Due to the small number of data elements
retrieved, both interfaces cannot yet display all data
elements. The August 2020 event will capture more
data elements and make all the features of the
interface available. Currently, the user data analytics
interface allows you to see how people and stores are
changing sales as events change.
Table 3: Types of management analysis interface.
Type
Description
Store sales
analysis
Displays sales and customer attribute
information for each store.
Sales and
marketing
analysis
Displays the number of visitors,
attributes, and store sales rankings for
the entire event.
User Data
Analysis
Displays the movement of each user
or all users on the map.
4.2 User Data Analysis Viewer
Figures 8 and 9 show screens for analyzing and
displaying user data. The screen displays the date and
customer behavior information for each shop on the
left side. There is a map on the right, which shows the
shops participating in the event, user comments,
payments and electronic coupon purchases. On the
lower side is time information of the selected date and
indicates at what time the customer paid with the
electronic coupon or purchased the electronic coupon.
The screen displays changes dynamically as the time
changes. As a result, it is possible to grasp on the map
where the customer is paying, purchasing coupons,
and sending comments. In the example shown in
Figure 6, it is displayed that after 15:00, an electronic
coupon has been purchased and a plurality of
electronic coupons have been paid at the shop at the
bottom of the screen.
When the same user is paying at a different store
during different hours, the system determines that the
user has moved and displays the movement on the
screen. In the example of Figure 7, a customer pays
with an electronic coupon at the upper store and then
pays with an electronic coupon at the lower store, so
a small circle is displayed on the screen. This small
circle moves dynamically from the top store to the
bottom store. The method of displaying this
movement is simple because it is not GPS
information. However, by displaying this, you can
immediately confirm that the user is using multiple
shops.
Figure 6: Store sales analysis interface screen.
Management System for Regional Electronic Coupon
575
Figure 7: Sales and marketing analysis interface screen.
Figure 8: Example of user data analysis viewer screen.
4.3 Usage Scenario
The management and analysis function of the
proposed electronic coupon system is used when the
event organizer analyzes the improvement and effect
of the event, and when the event organizer promotes
the success of the event to event participants and
supporters.
When analyzing the improvement and effect of
the event, the payment by the customer, the comment
of the customer, the movement of the customer are
displayed every hour. By confirming the payment,
you can see which store the customer visited. By
checking the comments, you can confirm whether the
interaction between the customer and the store was
thriving. By confirming the movement, it is possible
to anticipate the movement of a person at a future
event, and to consider the response.
When promoting the success of an event, payouts,
distinctive comments and movements are clearly
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Figure 9: Screen example showing movement of people.
displayed. Unlike analysis, it shows what has been
done in an easy-to-understand manner. Multiple
payment information is displayed at once, the number
of comments is carefully selected, the movement of
people is highlighted, the content of the event is
clearly displayed, and the success is impressed.
5 APPLICATIONS
The proposed regional electronic coupon system was
introduced on a trial basis at Bunjibar, a "Town
Bar" event held in Kokubunji, Tokyo, Japan.
Bunjibar has been held in the shopping district
around Kokubunji Station in Tokyo since 2013, and
it is the ninth time in 2019. The proposed system was
piloted in 2018 and 2019. Table 4 shows an overview
of Bunjibar in 2018, and Table 5 shows an
overview of Bunjibar in 2019.
The proposed system was first tested in 2018.
There were six stores that accept electronic coupons,
but stores that accept electronic coupons ranked first
and second in sales. In 2019, participation in
electronic coupons increased to 22 stores in 2019, and
stores supporting electronic coupons again ranked
first and second in sales.
We surveyed comments from customers, store
staff, and event organizers to see if the proposed
system met the functional requirements described in
Section 2.3.
The comment from the viewpoint of payment with
a single smartphone is as follows. "It was nice and
simple that the process was completed with just my
smartphone." "We could easily respond to
digitization simply by attaching a QR code to the
menu we were using so far." "We have reduced the
trouble of counting paper coupons, which has
shortened the cashing process from three days to one
day."
The comments from the viewpoint of interaction
between the customer and the store are as follows.
"It's fun to work with the store staff, and it's
interesting to see others paying on their
smartphones." "I felt that there would be no
mechanical settlement when there was some kind of
embarrassment on the paying side and the receiving
side."
The comment from the viewpoint of event
management and analysis are as follows. "It's great to
get an overview of the event." "It was useful to clarify
how customers use coupons depending on the date
and time." "I understand who uses coupons at
multiple stores on the same day and who uses
coupons at different stores on another day. I would
like to consider creating different benefits for those
customers." "I want you to show it in conjunction
with the weather and temperature. I would like to
change the menu offered on weekdays and holidays
and offer a special menu when participating in
multiple shops." "I want to know the customers who
came to the store after the event. I would like
customers to use local electronic coupons and use
them in various ways."
Based on the survey results, we conclude that the
proposed system contributes to the management and
operation of regional electronic coupons.
Management System for Regional Electronic Coupon
577
Table 4: Summary of event, “Bunjibar” in 2018.
Name
Description
Event period
During 26
th
Aug to 1
st
Sep., 2018
Place
Around Kokubunji Station, Tokyo
Format of food/
drink coupons
Paper-based or electronic coupons
provided. (400 JPY x 7 / set)
Num. of shops
42 shops. (6 shops: e-coupon
ready)
Number of
visitors
Approx. 450 visitors (42: e-coupon
users)
Types of shops
Bar and Izakaya: 18 shops (43%)
Restaurant: 12 shops (29%)
Café and coffee: 6 shops (14%)
Others: 6 shops (14%)
Table 5: Summary of event, “Bunjibar” in 2019.
Name
Description
Event period
During 25
th
to 31
st
Aug., 2019
Place
Around Kokubunji Station, Tokyo
Format of food/
drink coupons
Paper-based or electronic coupons
provided. (400 JPY x 7 / set)
Num. of shops
49 shops. (22 shops: e-coupon
ready)
Number of
visitors
Approx. 512 visitors (52: e-coupon
users)
Types of shops
Bar and Izakaya: 22 shops (45%)
Restaurant: 16 shops (33%)
Café and coffee: 6 shops (12%)
Others: 5 shops (10%)
6 CONCLUSIONS
We proposed a regional electronic coupon
management system. The proposed system
incorporates a mechanism that allows local shopping
malls held in Japan to provide special menus,
rediscover local shopping streets and their appeal, and
allow customers and shop clerks to interact with each
other. The proposal system was used in actual events
and was well received.
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Muramatsu N., Akiyama, H., 2011.
Japan: super-aging society preparing for the future.
The Gerontologist, 51(4), 425432.
Kido, K., Hasegawa, S. and Komoda, N., 2005.
Enhanced Community Currency Trading through
Transaction Group Formation. CIMCA, 1, 229-234.
Onitsuka, K.; Hoshino, S., 2018.
Inter-community networks of rural leaders and key
people: Case study on a rural revitalization program in
Kyoto Prefecture, Japan.
Journal of Rural Studies, 61, 123-136.
Kurita, K., Miyazaki, Y. and Nishibe, M., 2012.
CC Coupon Circulation and Shopkeepers’ Behaviour:
A Case Study of the City of Musashino, Tokyo, Japan.
International Journal of Community Currency
Research, 14(1), 136-145.
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