has a history of exploding inflation and competition as
a core premise. Comparing this economy to a more
serious game with a negative feedback loop such as
This War of Mine could highlight the exact difference
in flow between these two very different experiences.
The authors propose using this framework in a
more extensive online game with multiple mechan-
ics for gaining money and resources. This could po-
tentially allow game designers to assess the impact
of different play styles and systems on the games in-
ternal economy. This research could be extended by
training another neural network whose responsibility
is to view transactions between agents in order to pre-
dict inflation within the economy during the simula-
tion. This neural network could be used within the
game to prevent fraud or hyperinflation in a way simi-
lar to how credit card companies prevent fraud in their
systems.
ACKNOWLEDGEMENTS
We would like to thank Lero, the Science Foundation
Ireland centre for Software Research for their contin-
ued help and support.
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